diff options
author | MooglyGuy <MooglyGuy@users.noreply.github.com> | 2018-05-13 15:22:22 +0200 |
---|---|---|
committer | Olivier Galibert <galibert@pobox.com> | 2018-05-13 22:22:22 +0900 |
commit | 5cc2319a2e286735981cb62781e65169ff936a52 (patch) | |
tree | 9465116c1856e052635215df0b98e400cc8bd020 /src/mame/drivers/bbusters.cpp | |
parent | 49803e7418beefbd912d0090884063422888891d (diff) |
Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
Diffstat (limited to 'src/mame/drivers/bbusters.cpp')
-rw-r--r-- | src/mame/drivers/bbusters.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp index 04b218b53f8..abd5b59c9c7 100644 --- a/src/mame/drivers/bbusters.cpp +++ b/src/mame/drivers/bbusters.cpp @@ -1168,13 +1168,13 @@ ROM_END /******************************************************************************/ // as soon as you calibrate the guns in test mode the game refuses to boot -GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, 0, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) - -GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattj, mechatt, mechatt, mechattj, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US)", MACHINE_SUPPORTS_SAVE ) -GAME( 1989, mechattu1, mechatt, mechatt, mechattu, bbusters_state, 0, ROT0, "SNK", "Mechanized Attack (US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) + +GAME( 1989, mechatt, 0, mechatt, mechatt, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, mechattj, mechatt, mechatt, mechattj, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, mechattu, mechatt, mechatt, mechattu, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, mechattu1, mechatt, mechatt, mechattu, bbusters_state, empty_init, ROT0, "SNK", "Mechanized Attack (US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE ) |