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author Aaron Giles <aaron@aarongiles.com>2012-04-20 05:54:39 +0000
committer Aaron Giles <aaron@aarongiles.com>2012-04-20 05:54:39 +0000
commit18f33f4eff805592f984a31f55513bce4a219ee5 (patch)
tree9e8dfdf1452e3d97a95936db2e9c740efa258306 /src/mame/drivers/backfire.c
parent776d29c90f2a6c3c234597eb950410b95c5addec (diff)
Changed device->subregion to device->memregion. Moved
memory_region management into the memory manager instead of directly in the machine. Hid the global region method; now all regions must be looked up relative to a device. If you're a member function, you can just use memregion("tag") directly. If you're a global function or a device referencing global regions, use machine().root_device().memregion("tag") to look up regions relative to the root. S&R to convert all references: machine([()]*)\.region machine\1\.root_device\(\).subregion Then remove redundant machine().root_device() within src/mame: ([ \t])machine\(\)\.root_device\(\)\. \1 And use state->memregion() if we have a state variable present: (state *= *[^;]+driver_data[^}]+)([^ \t]*)machine[()]*\.root_device\(\)\. \1state-> Finally some cleanup: screen.state-> state-> device->state-> state-> space->state-> state-> And a few hand-tweaks.
Diffstat (limited to 'src/mame/drivers/backfire.c')
-rw-r--r--src/mame/drivers/backfire.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/backfire.c b/src/mame/drivers/backfire.c
index 59df4900a77..5c5995753c2 100644
--- a/src/mame/drivers/backfire.c
+++ b/src/mame/drivers/backfire.c
@@ -667,7 +667,7 @@ ROM_END
static void descramble_sound( running_machine &machine )
{
- UINT8 *rom = machine.region("ymz")->base();
+ UINT8 *rom = machine.root_device().memregion("ymz")->base();
int length = 0x200000; // only the first rom is swapped on backfire!
UINT8 *buf1 = auto_alloc_array(machine, UINT8, length);
UINT32 x;