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author MooglyGuy <MooglyGuy@users.noreply.github.com>2018-05-13 15:22:22 +0200
committer Olivier Galibert <galibert@pobox.com>2018-05-13 22:22:22 +0900
commit5cc2319a2e286735981cb62781e65169ff936a52 (patch)
tree9465116c1856e052635215df0b98e400cc8bd020 /src/mame/drivers/ambush.cpp
parent49803e7418beefbd912d0090884063422888891d (diff)
Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
Diffstat (limited to 'src/mame/drivers/ambush.cpp')
-rw-r--r--src/mame/drivers/ambush.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/ambush.cpp b/src/mame/drivers/ambush.cpp
index 09c881a4313..579b3542646 100644
--- a/src/mame/drivers/ambush.cpp
+++ b/src/mame/drivers/ambush.cpp
@@ -910,10 +910,10 @@ ROM_END
// SYSTEM DRIVERS
//**************************************************************************
-// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS
-GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushh, ambush, ambush, ambusht, ambush_state, 0, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mariobl, mario, mariobl, mariobl, ambush_state, 0, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dkong3abl, dkong3, dkong3abl, dkong3abl, ambush_state, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE )
+// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS
+GAME( 1983, ambush, 0, ambush, ambusht, ambush_state, empty_init, ROT0, "Tecfri", "Ambush", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, ambushh, ambush, ambush, ambusht, ambush_state, empty_init, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, ambushj, ambush, ambush, ambush, ambush_state, empty_init, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, ambushv, ambush, ambush, ambush, ambush_state, empty_init, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, mariobl, mario, mariobl, mariobl, ambush_state, empty_init, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, dkong3abl, dkong3, dkong3abl, dkong3abl, ambush_state, empty_init, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE )