diff options
author | Vas Crabb <vas@vastheman.com> | 2018-05-15 05:43:28 +1000 |
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committer | Vas Crabb <vas@vastheman.com> | 2018-05-15 05:43:28 +1000 |
commit | 23325728009b85bad264dcc175c8f1b8c5e51678 (patch) | |
tree | 47e270288dae6d6e6f2cce33c779e94ffc2d39ab /src/mame/drivers/ambush.cpp | |
parent | d1f8569f4d2729631ef5c3fd6de4e3cfca9856e8 (diff) |
More cleanup/streamlining of machine configuration and macros:
* Get rid of implicit prefix for GFX decode names and prefix them all
* Get rid of special macro for adding GFXDECODE in favour of constructor
* Make empty GFX decode a static member of interface
* Allow palette to be specified to GFXDECODE as a device finder
* Removed diserial.h from emu.h as it's used relatively infrequently
Also fix darkseal and vaportra propely. The palette device
automatically attaches itself to a share with matching tag. The correct
solution here is to rename one or the other out of the way, since it was
never attached to a share before.
Diffstat (limited to 'src/mame/drivers/ambush.cpp')
-rw-r--r-- | src/mame/drivers/ambush.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/ambush.cpp b/src/mame/drivers/ambush.cpp index 579b3542646..051fd5bf2d6 100644 --- a/src/mame/drivers/ambush.cpp +++ b/src/mame/drivers/ambush.cpp @@ -557,7 +557,7 @@ static const gfx_layout spritelayout = 32*8 }; -static GFXDECODE_START( ambush ) +static GFXDECODE_START( gfx_ambush ) GFXDECODE_ENTRY("gfx1", 0, gfx_8x8x2_planar, 0, 64) GFXDECODE_ENTRY("gfx1", 0, spritelayout, 0, 64) GFXDECODE_END @@ -576,12 +576,12 @@ static const gfx_layout spritelayout_mariobl = 32*8 }; -static GFXDECODE_START( mariobl ) +static GFXDECODE_START( gfx_mariobl ) GFXDECODE_ENTRY("gfx1", 0, gfx_8x8x2_planar, 0, 32) GFXDECODE_ENTRY("gfx2", 0, spritelayout_mariobl, 0, 32) GFXDECODE_END -static GFXDECODE_START( dkong3abl ) +static GFXDECODE_START( gfx_dkong3abl ) GFXDECODE_ENTRY("gfx1", 0, gfx_8x8x2_planar, 0, 64) GFXDECODE_ENTRY("gfx2", 0, spritelayout, 0, 32) GFXDECODE_END @@ -712,7 +712,7 @@ MACHINE_CONFIG_START(ambush_state::ambush) MCFG_SCREEN_UPDATE_DRIVER(ambush_state, screen_update) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", ambush) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_ambush) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_INIT_OWNER(ambush_state, ambush) @@ -745,7 +745,7 @@ MACHINE_CONFIG_START(ambush_state::mariobl) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(ambush_state, screen_update_bootleg) - MCFG_GFXDECODE_MODIFY("gfxdecode", mariobl) + MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_mariobl) MCFG_PALETTE_MODIFY("palette") MCFG_PALETTE_INIT_OWNER(ambush_state, mario) @@ -763,7 +763,7 @@ MACHINE_CONFIG_START(ambush_state::dkong3abl) mariobl(config); MCFG_MACHINE_START_OVERRIDE(ambush_state, dkong3abl) - MCFG_GFXDECODE_MODIFY("gfxdecode", dkong3abl) + MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_dkong3abl) MCFG_PALETTE_MODIFY("palette") MCFG_PALETTE_INIT_OWNER(ambush_state, dkong3) |