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author Aaron Giles <aaron@aarongiles.com>2011-12-31 21:48:36 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-12-31 21:48:36 +0000
commitfcc81b7c6dcc40a8ae944616501f90963ca2aa08 (patch)
treed0e4ab76c92ca711073e8dd3113103083896156f /src/mame/drivers/acefruit.c
parent0fb2402169d60ebe944a741408cc7268fd22ca80 (diff)
Bulk converted cliprect * to cliprect & across the system. This makes
cliprects mandatory everywhere. In general, cliprects were being correctly passed through the video side of most drivers already, so it is mostly a semantic change. Note that with my previous change, bitmaps have cliprects, so if you just want to clip to the bitmap's boundaries, pass bitmap->cliprect() instead of NULL (which is no longer permitted). [Aaron Giles]
Diffstat (limited to 'src/mame/drivers/acefruit.c')
-rw-r--r--src/mame/drivers/acefruit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/acefruit.c b/src/mame/drivers/acefruit.c
index 10e0be2f42b..484b978376c 100644
--- a/src/mame/drivers/acefruit.c
+++ b/src/mame/drivers/acefruit.c
@@ -79,8 +79,8 @@ static INTERRUPT_GEN( acefruit_vblank )
static SCREEN_UPDATE( acefruit )
{
acefruit_state *state = screen.machine().driver_data<acefruit_state>();
- int startrow = cliprect->min_y / 8;
- int endrow = cliprect->max_y / 8;
+ int startrow = cliprect.min_y / 8;
+ int endrow = cliprect.max_y / 8;
int row;
int col;