diff options
author | Aaron Giles <aaron@aarongiles.com> | 2012-09-17 07:43:37 +0000 |
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committer | Aaron Giles <aaron@aarongiles.com> | 2012-09-17 07:43:37 +0000 |
commit | cc16777cce9c5a2cac9d88c595b6b5f4ee70a2ea (patch) | |
tree | 496c31635729f6af1e37f3337b50e91b1f9fde97 /src/mame/audio/vicdual.c | |
parent | e25c13f2532730ebf50d0cffa0147393fd8e0228 (diff) |
Memory handler normalization, part 1.
READ/WRITE_DEVICE*_HANDLERs are now passed an
address_space &, and the 8-bit variants get a mem_mask
as well. This means they are now directly compatible
with the member function delegates. Added a generic
address space to the driver_device that can be used
when no specific address space is available. Also
added DECLARE_READ/WRITE_DEVICE*_HANDLER macros to
declare device callbacks with default mem_mask
parameters. [Aaron Giles]
Diffstat (limited to '')
-rw-r--r-- | src/mame/audio/vicdual.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mame/audio/vicdual.c b/src/mame/audio/vicdual.c index e39dc83ad5b..162a3bc787e 100644 --- a/src/mame/audio/vicdual.c +++ b/src/mame/audio/vicdual.c @@ -151,12 +151,12 @@ WRITE8_HANDLER( frogs_audio_w ) int new_croak = data & 0x08; int new_buzzz = data & 0x10; -// discrete_sound_w(discrete, FROGS_HOP_EN, data & 0x01); -// discrete_sound_w(discrete, FROGS_JUMP_EN, data & 0x02); - discrete_sound_w(discrete, FROGS_TONGUE_EN, data & 0x04); -// discrete_sound_w(discrete, FROGS_CAPTURE_EN, data & 0x08); -// discrete_sound_w(discrete, FROGS_FLY_EN, data & 0x10); -// discrete_sound_w(discrete, FROGS_SPLASH_EN, data & 0x80); +// discrete_sound_w(discrete, *space, FROGS_HOP_EN, data & 0x01); +// discrete_sound_w(discrete, *space, FROGS_JUMP_EN, data & 0x02); + discrete_sound_w(discrete, *space, FROGS_TONGUE_EN, data & 0x04); +// discrete_sound_w(discrete, *space, FROGS_CAPTURE_EN, data & 0x08); +// discrete_sound_w(discrete, *space, FROGS_FLY_EN, data & 0x10); +// discrete_sound_w(discrete, *space, FROGS_SPLASH_EN, data & 0x80); if (data & 0x01) samples->start(3, 3); // Hop @@ -464,13 +464,13 @@ WRITE8_HANDLER( headon_audio_w ) device_t *discrete = space->machine().device("discrete"); if (discrete == NULL) return; - discrete_sound_w(discrete, HEADON_HISPEED_PC_EN, data & 0x01); - discrete_sound_w(discrete, HEADON_SCREECH1_EN, data & 0x02); - discrete_sound_w(discrete, HEADON_CRASH_EN, data & 0x04); - discrete_sound_w(discrete, HEADON_HISPEED_CC_EN, data & 0x08); - discrete_sound_w(discrete, HEADON_SCREECH2_EN, data & 0x10); - discrete_sound_w(discrete, HEADON_BONUS_EN, data & 0x20); - discrete_sound_w(discrete, HEADON_CAR_ON_EN, data & 0x40); + discrete_sound_w(discrete, *space, HEADON_HISPEED_PC_EN, data & 0x01); + discrete_sound_w(discrete, *space, HEADON_SCREECH1_EN, data & 0x02); + discrete_sound_w(discrete, *space, HEADON_CRASH_EN, data & 0x04); + discrete_sound_w(discrete, *space, HEADON_HISPEED_CC_EN, data & 0x08); + discrete_sound_w(discrete, *space, HEADON_SCREECH2_EN, data & 0x10); + discrete_sound_w(discrete, *space, HEADON_BONUS_EN, data & 0x20); + discrete_sound_w(discrete, *space, HEADON_CAR_ON_EN, data & 0x40); } @@ -479,13 +479,13 @@ WRITE8_HANDLER( invho2_audio_w ) device_t *discrete = space->machine().device("discrete"); if (discrete == NULL) return; - discrete_sound_w(discrete, HEADON_HISPEED_PC_EN, data & 0x10); - discrete_sound_w(discrete, HEADON_SCREECH1_EN, data & 0x08); - discrete_sound_w(discrete, HEADON_CRASH_EN, data & 0x80); - discrete_sound_w(discrete, HEADON_HISPEED_CC_EN, data & 0x40); - discrete_sound_w(discrete, HEADON_SCREECH2_EN, data & 0x04); - discrete_sound_w(discrete, HEADON_BONUS_EN, data & 0x02); - discrete_sound_w(discrete, HEADON_CAR_ON_EN, data & 0x20); + discrete_sound_w(discrete, *space, HEADON_HISPEED_PC_EN, data & 0x10); + discrete_sound_w(discrete, *space, HEADON_SCREECH1_EN, data & 0x08); + discrete_sound_w(discrete, *space, HEADON_CRASH_EN, data & 0x80); + discrete_sound_w(discrete, *space, HEADON_HISPEED_CC_EN, data & 0x40); + discrete_sound_w(discrete, *space, HEADON_SCREECH2_EN, data & 0x04); + discrete_sound_w(discrete, *space, HEADON_BONUS_EN, data & 0x02); + discrete_sound_w(discrete, *space, HEADON_CAR_ON_EN, data & 0x20); } |