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author Michael.S.G <ozfalcon@bden.org>2017-04-06 11:35:04 +1000
committer Vas Crabb <cuavas@users.noreply.github.com>2017-04-06 11:35:04 +1000
commit357b5778a56e0efc7cfd5c0b8098af8478bf7b0a (patch)
tree70f1954e8d424a837c1581043ee4c1befceba848 /src/lib/util/coreutil.cpp
parent8fe18e9eccb5f0ca5884c76402d7db9911795079 (diff)
Ipt service button fixes & cleanups (#2085)
* realbrk.cpp Remove service button hard coded keycode assignment Remove hard coded key assignment and use default mapping. Mame Testers Bug: http://mametesters.org/view.php?id=6489 * albazc.cpp (hanaroku) Use standard inputs & key assignments. Use standard inputs consistent with other hanafuda games. (hanafuda games usually have a mahjong panel for input) Remove hard coded IPT_SERVICE assignments. Mame Testers Bug: http://mametesters.org/view.php?id=6489 * aleck64.cpp Correct Service/Test Button assignments. "Service Mode" which is assigned to IPT_SERVICE is not located in aleck64.cpp - No changes. "Service Button" is assigned to IPT_SERVICE1 (Hard coded keycode removed & default used). "Test Button" is assigned to IPT_SERVICE2 (Test Button is not displayed in Machine input....). Mame Testers Bug: http://mametesters.org/view.php?id=6489 * amaticmg.cpp (suprstar) Remove hard coded keycode assignments Remove hard coded key assignment and use default mapping. Mame Testers Bug: http://mametesters.org/view.php?id=6489 * ampoker2.cpp Make various key assignments consistant Cleanup different assignments for the same buttons across supported games while still keeping true to the Game Notes / Operation instructions. 1. Make "Operator Key" consistant (Use IPT_GAMBLE_SERVICE) 2. Make "Supervisor Key" consistant (Use IPT_SERVICE2) 3. Make "Hopper 1" consistant (Use IPT_OTHER, KEYCODE_Y) 4. Make "Hopper Out" consistant (Use IPT_OTHER, KEYCODE_G) 5. Make "Hopper Low" consistant (Use IPT_OTHER, KEYCODE_H) 6. Make "Return Line" consistant (Use IPT_OTHER, KEYCODE_J) 7. Make "Coin Refill" consistant (Use IPT_OTHER, KEYCODE_R) 8. Make "Payout" consistant (Use IPT_GAMBLE_PAYOUT) 9. Make "TILT" consistant (Use IPT_TILT) 10. Make "Double" consistant (Use IPT_GAMBLE_D_UP) Mame Testers Bug: http://mametesters.org/view.php?id=6489 * albazc.cpp: Assign "Data Clear" to IPT_MEMORY_RESET Assign "Data Clear" to IPT_MEMORY_RESET * albazc.cpp Change "Medal In" & "Pay Out" to standard buttons Change "Medal In" & "Pay Out" to standard gamble service buttons (Previously standard service buttons). Change Lockout "Key" to PORT_TOGGLE type. * albazc.cpp Correct "Payout" button to use "IPT_GAMBLE_PAYOUT". Payout operation has been clarified and noted at start of driver. Correct "Payout" button to use "IPT_GAMBLE_PAYOUT". * albazc.cpp Add Todo: Hookup hopper & Addresses. Add Hookup hopper to to do list. Add hopper activity addresses to notes. * albazc.cpp Correct IPT_SERVICE assignments Rework PR to merge with commit https://github.com/mamedev/mame/commit/0bc96f38f1a2eb1e098882e474f9604ba905d972 Set IPT_SERVICE & Double up buttons as standard assignments. Set "Ext In 1" & "Ext In 2" as IPT_OTHER.
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