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author Aaron Giles <aaron@aarongiles.com>2009-03-19 06:15:14 +0000
committer Aaron Giles <aaron@aarongiles.com>2009-03-19 06:15:14 +0000
commit58d832602b06c8d4587562160714531443fd54e4 (patch)
tree8d9ec0dbb0ac9aea339d7476353a258a1e93aee9 /src/ldplayer/ldplayer.mak
parent5caef9210c376d563b9fa8b47a81f68b0afc6f3a (diff)
Having decided to look at the MAME source again, I have a fairly minor patch:
* Fix build of ldplayer on OS X. Since the CUSTOM sound module no longer exists, I arbitrarily changed it to WAVE, as ar gets upset if it has no input files. I also removed the -all_load flag for ldplayer from the main makefile as it upsets the linker on OS X. * Fix build for PPC64 Linux. (This slightly messes up static branch prediction hints on OS X and AIX, but OS X for PPC64 is dead, and no- one builds MAME for AIX, and it will still build, anyway.) * Paramaterise the arguments to check for NULL in the ATTR_NONNULL macro rather than just checking the first argument. This requires compiler support for C99 variadic macros (MSVC2005 and GCC4 have this AFAIK). Vas
Diffstat (limited to 'src/ldplayer/ldplayer.mak')
-rw-r--r--src/ldplayer/ldplayer.mak2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ldplayer/ldplayer.mak b/src/ldplayer/ldplayer.mak
index 2c67ba4c6dd..713a05f0463 100644
--- a/src/ldplayer/ldplayer.mak
+++ b/src/ldplayer/ldplayer.mak
@@ -34,7 +34,7 @@ CPUS += Z80
# specify required sound cores
#-------------------------------------------------
-SOUNDS += CUSTOM
+SOUNDS += WAVE
#-------------------------------------------------