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author AJR <ajrhacker@users.noreply.github.com>2016-04-26 16:37:43 -0400
committer AJR <ajrhacker@users.noreply.github.com>2016-04-26 16:37:43 -0400
commite06384aaba8f618ad049d9fe933c76eccf24594a (patch)
treef61522b73dcae33281045d6a88f45034fd3310b0 /src/frontend/mame/ui/optsmenu.h
parent0b1ca9b15dd8baf20ce4abd1879478e8dd65ecfb (diff)
Relieve UI menus and such from having to constantly fetch UI object from global state (nw)
Diffstat (limited to 'src/frontend/mame/ui/optsmenu.h')
-rw-r--r--src/frontend/mame/ui/optsmenu.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/frontend/mame/ui/optsmenu.h b/src/frontend/mame/ui/optsmenu.h
index f6b4243afa0..9a87918f8f6 100644
--- a/src/frontend/mame/ui/optsmenu.h
+++ b/src/frontend/mame/ui/optsmenu.h
@@ -16,7 +16,7 @@
class ui_menu_game_options : public ui_menu
{
public:
- ui_menu_game_options(running_machine &machine, render_container *container);
+ ui_menu_game_options(mame_ui_manager &mui, render_container *container);
virtual ~ui_menu_game_options();
virtual void populate() override;
virtual void handle() override;
@@ -46,8 +46,4 @@ private:
};
};
-// save options to file
-void save_ui_options(running_machine &machine);
-void save_main_option(running_machine &machine);
-
#endif /* __UI_OPTSMENU_H__ */