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author Vas Crabb <vas@vastheman.com>2016-07-14 23:15:47 +1000
committer Vas Crabb <vas@vastheman.com>2016-07-14 23:15:47 +1000
commit46e374e7bf2702e6c995978b015d74cf29a61fb2 (patch)
tree0e089bb3fb0bb57f59554c2ef0a37a910af34890 /src/frontend/mame/ui/menu.h
parentbb6369ab0d91a92f4942732f8155ac0e087b6d07 (diff)
UI menu refactoring: [Vas Crabb]
* Eliminate some function statics * Move another launch menu specific member out of base class * Move some common code from selgame and selsoft into selmenu * Tighten up const and casts
Diffstat (limited to 'src/frontend/mame/ui/menu.h')
-rw-r--r--src/frontend/mame/ui/menu.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/frontend/mame/ui/menu.h b/src/frontend/mame/ui/menu.h
index 3c74031852d..b4e2c5b05cc 100644
--- a/src/frontend/mame/ui/menu.h
+++ b/src/frontend/mame/ui/menu.h
@@ -100,8 +100,6 @@ private:
void draw_text_box();
public:
- void *m_prev_selected;
-
// mouse handling
bool mouse_hit, mouse_button;
render_target *mouse_target;