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author npwoods <npwoods@mess.org>2019-06-28 17:30:09 -0400
committer R. Belmont <rb6502@users.noreply.github.com>2019-06-28 17:30:09 -0400
commit697ff7bd7149d635a838543b65409dd42d739087 (patch)
tree23d49d81fd2b87ed565fac5c758b73b678fa7ad2 /src/frontend/mame/luaengine.cpp
parentcec557538d0d55b11780e83ac60e0fef68b37e0d (diff)
Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/moptions.h (#5282)
* Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/moptions.h The various UI_*COLOR macros were implemented as calls to decode_ui_color, which cached the values for the various options in a static array, which was obviously a gross hack. This refactoring is strategic because I am trying to confine awareness of mame_ui_manager to code in src/frontend/mame/ui, and the implementation of decode_ui_color() relied on the ability to access mame_ui_manager as a singleton from outside this code. * Created a ui_colors object, so that queries for UI RGB values would not always require parsing strings * Converted a few more options().zyx_color() to colors().zyx_color() * A few more misses from earlier
Diffstat (limited to 'src/frontend/mame/luaengine.cpp')
-rw-r--r--src/frontend/mame/luaengine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/luaengine.cpp b/src/frontend/mame/luaengine.cpp
index 06bda8b713c..3024e9cc20b 100644
--- a/src/frontend/mame/luaengine.cpp
+++ b/src/frontend/mame/luaengine.cpp
@@ -2067,7 +2067,7 @@ void lua_engine::initialize()
luaL_error(m_lua_state, "Error in param 1 to draw_text");
return;
}
- rgb_t textcolor = UI_TEXT_COLOR;
+ rgb_t textcolor = mame_machine_manager::instance()->ui().colors().text_color();
rgb_t bgcolor = 0;
if(color.is<uint32_t>())
textcolor = rgb_t(color.as<uint32_t>());