diff options
author | npwoods <npwoods@mess.org> | 2019-06-28 17:30:09 -0400 |
---|---|---|
committer | R. Belmont <rb6502@users.noreply.github.com> | 2019-06-28 17:30:09 -0400 |
commit | 697ff7bd7149d635a838543b65409dd42d739087 (patch) | |
tree | 23d49d81fd2b87ed565fac5c758b73b678fa7ad2 /src/frontend/mame/luaengine.cpp | |
parent | cec557538d0d55b11780e83ac60e0fef68b37e0d (diff) |
Changed the various usages of UI_*COLOR to be calls to src/frontend/mame/ui/moptions.h (#5282)
* Changed the various usages of UI_*COLOR to be calls to
src/frontend/mame/ui/moptions.h
The various UI_*COLOR macros were implemented as calls to
decode_ui_color, which cached the values for the various options in a
static array, which was obviously a gross hack.
This refactoring is strategic because I am trying to confine awareness
of mame_ui_manager to code in src/frontend/mame/ui, and the
implementation of decode_ui_color() relied on the ability to access
mame_ui_manager as a singleton from outside this code.
* Created a ui_colors object, so that queries for UI RGB values would not
always require parsing strings
* Converted a few more options().zyx_color() to colors().zyx_color()
* A few more misses from earlier
Diffstat (limited to 'src/frontend/mame/luaengine.cpp')
-rw-r--r-- | src/frontend/mame/luaengine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/frontend/mame/luaengine.cpp b/src/frontend/mame/luaengine.cpp index 06bda8b713c..3024e9cc20b 100644 --- a/src/frontend/mame/luaengine.cpp +++ b/src/frontend/mame/luaengine.cpp @@ -2067,7 +2067,7 @@ void lua_engine::initialize() luaL_error(m_lua_state, "Error in param 1 to draw_text"); return; } - rgb_t textcolor = UI_TEXT_COLOR; + rgb_t textcolor = mame_machine_manager::instance()->ui().colors().text_color(); rgb_t bgcolor = 0; if(color.is<uint32_t>()) textcolor = rgb_t(color.as<uint32_t>()); |