diff options
author | Vas Crabb <vas@vastheman.com> | 2018-08-27 01:30:08 +1000 |
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committer | Vas Crabb <vas@vastheman.com> | 2018-08-27 01:30:08 +1000 |
commit | c87777a0155f20c48e1f313814dbefac4bba0ef4 (patch) | |
tree | 2a4c321f9da1a3ec52670439cb92536477daea3a /src/emu | |
parent | 8105b735482ab55b342578f3c4ab1e3c75c41942 (diff) |
fixup (nw)
Diffstat (limited to 'src/emu')
-rw-r--r-- | src/emu/render.cpp | 2 | ||||
-rw-r--r-- | src/emu/render.h | 10 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/emu/render.cpp b/src/emu/render.cpp index 8c743e9a6a6..e3071d5f9f4 100644 --- a/src/emu/render.cpp +++ b/src/emu/render.cpp @@ -622,10 +622,8 @@ void render_container::set_overlay(bitmap_argb32 *bitmap) m_overlaybitmap = bitmap; if (m_overlaybitmap != nullptr) { - printf("Allocating overlay\n"); m_overlaytexture = m_manager.texture_alloc(render_container::overlay_scale); m_overlaytexture->set_bitmap(*bitmap, bitmap->cliprect(), TEXFORMAT_ARGB32); - printf("Done allocating overlay\n"); } } diff --git a/src/emu/render.h b/src/emu/render.h index 6819fb6efed..9660b8fc71f 100644 --- a/src/emu/render.h +++ b/src/emu/render.h @@ -215,8 +215,8 @@ struct render_texinfo u32 width; // width of the image u32 height; // height of the image u32 seqid; // sequence ID - u64 unique_id; // unique identifier to pass to osd - u64 old_id; // previously allocated id, if applicable + u64 unique_id; // unique identifier to pass to osd + u64 old_id; // previously allocated id, if applicable const rgb_t * palette; // palette for PALETTE16 textures, bcg lookup table for RGB32/YUY16 }; @@ -468,8 +468,8 @@ private: bitmap_t * m_bitmap; // pointer to the original bitmap rectangle m_sbounds; // source bounds within the bitmap texture_format m_format; // format of the texture data - u64 m_id; // unique id to pass to osd - u64 m_old_id; // previous id, if applicable + u64 m_id; // unique id to pass to osd + u64 m_old_id; // previous id, if applicable // scaling state (ARGB32 only) texture_scaler_func m_scaler; // scaling callback @@ -1183,7 +1183,7 @@ private: // texture lists u32 m_live_textures; // number of live textures - u64 m_texture_id; // rolling texture ID counter + u64 m_texture_id; // rolling texture ID counter fixed_allocator<render_texture> m_texture_allocator;// texture allocator // containers for the UI and for screens |