diff options
author | 2016-02-20 17:40:05 +0100 | |
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committer | 2016-02-20 17:40:05 +0100 | |
commit | 2041d88978c1ac5b2384a1d9686447e6e31af969 (patch) | |
tree | 692add3baa35f8f172347e7fcf452fd69ce37958 /src/emu/ui/ui.cpp | |
parent | 1a4f73d32fb5ae7fb126fde7bcda76c4d69c18cf (diff) |
Remove redundant defines, in order to make translation easier (nw)
Diffstat (limited to 'src/emu/ui/ui.cpp')
-rw-r--r-- | src/emu/ui/ui.cpp | 52 |
1 files changed, 12 insertions, 40 deletions
diff --git a/src/emu/ui/ui.cpp b/src/emu/ui/ui.cpp index 953882f8b07..b002560382c 100644 --- a/src/emu/ui/ui.cpp +++ b/src/emu/ui/ui.cpp @@ -1096,11 +1096,7 @@ std::string &ui_manager::warnings_string(std::string &str) // add a warning if any ROMs were loaded with warnings if (machine().rom_load().warnings() > 0) { - str.append("One or more ROMs/CHDs for this "); - str.append(emulator_info::get_gamenoun()); - str.append(" are incorrect. The "); - str.append(emulator_info::get_gamenoun()); - str.append(" may not run correctly.\n"); + str.append("One or more ROMs/CHDs for this machine are incorrect. The machine may not run correctly.\n"); if (machine().system().flags & WARNING_FLAGS) str.append("\n"); } @@ -1113,15 +1109,11 @@ std::string &ui_manager::warnings_string(std::string &str) // if we have at least one warning flag, print the general header if ((machine().system().flags & WARNING_FLAGS) || machine().rom_load().knownbad() > 0) { - str.append("There are known problems with this "); - str.append(emulator_info::get_gamenoun()); - str.append("\n\n"); + str.append("There are known problems with this machine\n\n"); // add a warning if any ROMs are flagged BAD_DUMP/NO_DUMP if (machine().rom_load().knownbad() > 0) { - str.append("One or more ROMs/CHDs for this "); - str.append(emulator_info::get_gamenoun()); - str.append(" have not been correctly dumped.\n"); + str.append("One or more ROMs/CHDs for this machine have not been correctly dumped.\n"); } // add one line per warning flag if (machine().system().flags & MACHINE_IMPERFECT_KEYBOARD) @@ -1135,32 +1127,24 @@ std::string &ui_manager::warnings_string(std::string &str) if (machine().system().flags & MACHINE_IMPERFECT_SOUND) str.append("The sound emulation isn't 100% accurate.\n"); if (machine().system().flags & MACHINE_NO_SOUND) { - str.append("The "); - str.append(emulator_info::get_gamenoun()); - str.append(" lacks sound.\n"); + str.append("The machine lacks sound.\n"); } if (machine().system().flags & MACHINE_NO_COCKTAIL) str.append("Screen flipping in cocktail mode is not supported.\n"); // check if external artwork is present before displaying this warning? if (machine().system().flags & MACHINE_REQUIRES_ARTWORK) { - str.append("The "); - str.append(emulator_info::get_gamenoun()); - str.append(" requires external artwork files\n"); + str.append("The machine requires external artwork files\n"); } if (machine().system().flags & MACHINE_IS_INCOMPLETE ) { - str.append("This "); - str.append(emulator_info::get_gamenoun()); - str.append(" was never completed. It may exhibit strange behavior or missing elements that are not bugs in the emulation.\n"); + str.append("This machine was never completed. It may exhibit strange behavior or missing elements that are not bugs in the emulation.\n"); } if (machine().system().flags & MACHINE_NO_SOUND_HW ) { - str.append("This "); - str.append(emulator_info::get_gamenoun()); - str.append(" has no sound hardware, MAME will produce no sounds, this is expected behaviour.\n"); + str.append("This machine has no sound hardware, MAME will produce no sounds, this is expected behaviour.\n"); } // if there's a NOT WORKING, UNEMULATED PROTECTION or GAME MECHANICAL warning, make it stronger @@ -1168,25 +1152,15 @@ std::string &ui_manager::warnings_string(std::string &str) { // add the strings for these warnings if (machine().system().flags & MACHINE_UNEMULATED_PROTECTION) { - str.append("The "); - str.append(emulator_info::get_gamenoun()); - str.append(" has protection which isn't fully emulated.\n"); + str.append("The machine has protection which isn't fully emulated.\n"); } if (machine().system().flags & MACHINE_NOT_WORKING) { - str.append("\nTHIS "); - str.append(emulator_info::get_capgamenoun()); - str.append(" DOESN'T WORK. The emulation for this "); - str.append(emulator_info::get_gamenoun()); - str.append(" is not yet complete. " + str.append("\nTHIS MACHINE DOESN'T WORK. The emulation for this machine is not yet complete. " "There is nothing you can do to fix this problem except wait for the developers to improve the emulation.\n"); } if (machine().system().flags & MACHINE_MECHANICAL) { - str.append("\nCertain elements of this "); - str.append(emulator_info::get_gamenoun()); - str.append(" cannot be emulated as it requires actual physical interaction or consists of mechanical devices. " - "It is not possible to fully play this "); - str.append(emulator_info::get_gamenoun()); - str.append(".\n"); + str.append("\nCertain elements of this machine cannot be emulated as it requires actual physical interaction or consists of mechanical devices. " + "It is not possible to fully play this machine.\n"); } // find the parent of this driver @@ -1204,9 +1178,7 @@ std::string &ui_manager::warnings_string(std::string &str) { // this one works, add a header and display the name of the clone if (!foundworking) { - str.append("\n\nThere are working clones of this "); - str.append(emulator_info::get_gamenoun()); - str.append(": "); + str.append("\n\nThere are working clones of this machine: "); } else str.append(", "); |