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author Vas Crabb <vas@vastheman.com>2017-07-30 01:23:34 +1000
committer Vas Crabb <vas@vastheman.com>2017-07-30 01:23:34 +1000
commite9c9e0e06dfd1c14670e188e11b0b921a6a17402 (patch)
tree506b6ec2558a0d80349e067a86ee5392416aeda4 /src/emu/render.h
parent593d402d55f2ddf733b8b28c7ed3bd49faa22ecc (diff)
get rid of string hashes when fetching output values in layout rendering, too
Diffstat (limited to 'src/emu/render.h')
-rw-r--r--src/emu/render.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/emu/render.h b/src/emu/render.h
index 8498abe5cfc..9dbbb385cb2 100644
--- a/src/emu/render.h
+++ b/src/emu/render.h
@@ -831,7 +831,8 @@ public:
private:
// internal state
layout_element * m_element; // pointer to the associated element (non-screens only)
- std::string m_output_name; // name of this item
+ output_finder<> m_output; // associated output
+ bool const m_have_output; // whether we actually have an output
std::string m_input_tag; // input tag of this item
ioport_port * m_input_port; // input port of this item
ioport_value m_input_mask; // input mask of this item