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author | Miodrag Milanovic <mmicko@gmail.com> | 2014-02-16 17:32:10 +0000 |
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committer | Miodrag Milanovic <mmicko@gmail.com> | 2014-02-16 17:32:10 +0000 |
commit | 7cde79cd9cc8d2fa5ecda0709c15d0f39af92646 (patch) | |
tree | cf6a74146f83c43bc272302c0a6f7ffccdf364e9 /src/emu/mconfig.c | |
parent | 36d081e756af22894f32c3497202925ce8d7f873 (diff) |
Created gfxdecode_device instead of using machine fixed gfxdecode [Miodrag Milanovic]
Updated all devices and drivers for using it.
out of whatsnew:
Note that it is made to work same as before, in some cases it can be more
logic to move gfxdevice into subdevice itself then to keep it in main driver.
Diffstat (limited to 'src/emu/mconfig.c')
-rw-r--r-- | src/emu/mconfig.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/emu/mconfig.c b/src/emu/mconfig.c index bf9156e2b72..31b2c098851 100644 --- a/src/emu/mconfig.c +++ b/src/emu/mconfig.c @@ -28,7 +28,6 @@ machine_config::machine_config(const game_driver &gamedrv, emu_options &options) m_nvram_handler(NULL), m_memcard_handler(NULL), m_video_attributes(0), - m_gfxdecodeinfo(NULL), m_total_colors(0), m_default_layout(NULL), m_gamedrv(gamedrv), |