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author Aaron Giles <aaron@aarongiles.com>2011-12-31 21:48:36 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-12-31 21:48:36 +0000
commitfcc81b7c6dcc40a8ae944616501f90963ca2aa08 (patch)
treed0e4ab76c92ca711073e8dd3113103083896156f /src/emu/machine/s3c24xx.c
parent0fb2402169d60ebe944a741408cc7268fd22ca80 (diff)
Bulk converted cliprect * to cliprect & across the system. This makes
cliprects mandatory everywhere. In general, cliprects were being correctly passed through the video side of most drivers already, so it is mostly a semantic change. Note that with my previous change, bitmaps have cliprects, so if you just want to clip to the bitmap's boundaries, pass bitmap->cliprect() instead of NULL (which is no longer permitted). [Aaron Giles]
Diffstat (limited to 'src/emu/machine/s3c24xx.c')
-rw-r--r--src/emu/machine/s3c24xx.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/machine/s3c24xx.c b/src/emu/machine/s3c24xx.c
index 678504adab9..e549eca81fa 100644
--- a/src/emu/machine/s3c24xx.c
+++ b/src/emu/machine/s3c24xx.c
@@ -806,7 +806,7 @@ static void bitmap_blend( bitmap_t *bitmap_dst, bitmap_t *bitmap_src_1, bitmap_t
}
}
-static UINT32 s3c24xx_video_update( device_t *device, screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect)
+static UINT32 s3c24xx_video_update( device_t *device, screen_device &screen, bitmap_t *bitmap, const rectangle &cliprect)
{
s3c24xx_t *s3c24xx = get_token( device);
if (s3c24xx->lcd.regs.lcdcon1 & (1 << 0))