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author | Aaron Giles <aaron@aarongiles.com> | 2011-12-31 21:48:36 +0000 |
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committer | Aaron Giles <aaron@aarongiles.com> | 2011-12-31 21:48:36 +0000 |
commit | fcc81b7c6dcc40a8ae944616501f90963ca2aa08 (patch) | |
tree | d0e4ab76c92ca711073e8dd3113103083896156f /src/emu/machine/s3c24xx.c | |
parent | 0fb2402169d60ebe944a741408cc7268fd22ca80 (diff) |
Bulk converted cliprect * to cliprect & across the system. This makes
cliprects mandatory everywhere. In general, cliprects were being
correctly passed through the video side of most drivers already, so
it is mostly a semantic change. Note that with my previous change,
bitmaps have cliprects, so if you just want to clip to the bitmap's
boundaries, pass bitmap->cliprect() instead of NULL (which is no
longer permitted). [Aaron Giles]
Diffstat (limited to 'src/emu/machine/s3c24xx.c')
-rw-r--r-- | src/emu/machine/s3c24xx.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/machine/s3c24xx.c b/src/emu/machine/s3c24xx.c index 678504adab9..e549eca81fa 100644 --- a/src/emu/machine/s3c24xx.c +++ b/src/emu/machine/s3c24xx.c @@ -806,7 +806,7 @@ static void bitmap_blend( bitmap_t *bitmap_dst, bitmap_t *bitmap_src_1, bitmap_t } } -static UINT32 s3c24xx_video_update( device_t *device, screen_device &screen, bitmap_t *bitmap, const rectangle *cliprect) +static UINT32 s3c24xx_video_update( device_t *device, screen_device &screen, bitmap_t *bitmap, const rectangle &cliprect) { s3c24xx_t *s3c24xx = get_token( device); if (s3c24xx->lcd.regs.lcdcon1 & (1 << 0)) |