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author | 2018-04-28 00:01:30 +1000 | |
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committer | 2018-04-28 00:01:30 +1000 | |
commit | 57fd28d36a082eb0fc6ab48e4ded752eb3179976 (patch) | |
tree | 8440d006dceee816e613f8a6e366821bbea27e43 /src/emu/drawgfx.h | |
parent | cc27fb97e0aa24e734f553ce99ad6484fced8d6f (diff) |
Sarayan made me do it.
Concrete device types now have a call operator that instantiates a
device.
This change means you *must* use DECLARE_DEVICE_TYPE to declare the
public interface of your device, even if it's device_t. If you want
to use private implementation classes, use DEFINE_DEVICE_TYPE_PRIVATE
and instantiate the object finders.
Diffstat (limited to 'src/emu/drawgfx.h')
-rw-r--r-- | src/emu/drawgfx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/emu/drawgfx.h b/src/emu/drawgfx.h index e9833de4a30..9827c96900a 100644 --- a/src/emu/drawgfx.h +++ b/src/emu/drawgfx.h @@ -449,7 +449,7 @@ constexpr u32 alpha_blend_r32(u32 d, u32 s, u8 level) // ======================> gfxdecode_device // device type definition -extern const device_type GFXDECODE; +DECLARE_DEVICE_TYPE(GFXDECODE, gfxdecode_device) class gfxdecode_device : public device_t, public device_gfx_interface { |