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author smf- <smf-@users.noreply.github.com>2016-06-08 17:42:48 +0100
committer smf- <smf-@users.noreply.github.com>2016-06-08 17:47:44 +0100
commit05fcd2fb62eb6e58469fee2672ce8e147a1affbf (patch)
treed67b908cdee81af09f90ad1d5fe995c835d170fe /src/devices
parentde34f5f3720653b3395cf0146e32fc5a0a7b2339 (diff)
CW33300 is the CoreWare library partnumber, LR33300 is a physical chip. MDEC comes from the CoreWare library, possibly CW702. (nw)
Diffstat (limited to 'src/devices')
-rw-r--r--src/devices/cpu/psx/psx.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/devices/cpu/psx/psx.cpp b/src/devices/cpu/psx/psx.cpp
index 6c31ac94a84..e2522712961 100644
--- a/src/devices/cpu/psx/psx.cpp
+++ b/src/devices/cpu/psx/psx.cpp
@@ -13,7 +13,7 @@
* CXD8606BQ
* CXD8606CQ
*
- * The PlayStation CPU is based on the LSI LR33300.
+ * The PlayStation CPU is based on the LSI CoreWare CW33300 library, this was available packaged as an LSI LR33300.
*
* Differences from the LR33300:
*
@@ -25,6 +25,8 @@
* If COP0 is disabled in user mode you get a coprocessor unusable exception, while
* the LR33300 is documented to generate a reserved instruction exception.
*
+ * MDEC is based on the LSI Jpeg CoreWare library (CW702?).
+ *
* Known limitations of the emulation:
*
* Only read & write break points are emulated, trace and program counter breakpoints are not.