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author Vas Crabb <vas@vastheman.com>2022-02-20 19:10:34 +1100
committer Vas Crabb <vas@vastheman.com>2022-02-20 19:10:34 +1100
commit4dff3746feb1b5b8278480a2f3e004ea9a11d2fa (patch)
tree77c2aa39228caf56c9813ef1df8d5af69a9a28b5 /src/devices/sound
parent02d29b771ab76f0d45ccd7d04be7a9680d8a2148 (diff)
srcclean in preparation for 0.241 release
Diffstat (limited to 'src/devices/sound')
-rw-r--r--src/devices/sound/nes_apu.cpp4
-rw-r--r--src/devices/sound/ymf271.cpp10
2 files changed, 7 insertions, 7 deletions
diff --git a/src/devices/sound/nes_apu.cpp b/src/devices/sound/nes_apu.cpp
index ad91fca5784..fc73a2a25e0 100644
--- a/src/devices/sound/nes_apu.cpp
+++ b/src/devices/sound/nes_apu.cpp
@@ -147,7 +147,7 @@ void nesapu_device::device_start()
/*
pulse channel output:
- 95.88
+ 95.88
-----------------------
8128
----------------- + 100
@@ -163,7 +163,7 @@ void nesapu_device::device_start()
/*
triangle, noise, DMC channel output:
- 159.79
+ 159.79
-------------------------------
1
------------------------- + 100
diff --git a/src/devices/sound/ymf271.cpp b/src/devices/sound/ymf271.cpp
index 4cebeb3c019..6e82ee97607 100644
--- a/src/devices/sound/ymf271.cpp
+++ b/src/devices/sound/ymf271.cpp
@@ -18,7 +18,7 @@
"determines if slot output is accumulated(1), or output directly(0)"
- Is memory handling 100% correct? At the moment, seibuspi.cpp is the only
hardware currently emulated that uses external handlers.
- - *16 multiplier for timer B is free-running like other yamaha FM chips?
+ - *16 multiplier for timer B is free-running like other yamaha FM chips?
*/
#include "emu.h"
@@ -254,10 +254,10 @@ inline void ymf271_device::calculate_status_end(int slotnum, bool state)
return;
/*
- bit scheme is kinda twisted
- status1 Busy End36 End24 End12 End0 ---- TimB TimA
- status2 End44 End32 End20 End8 End40 End28 End16 End4
- */
+ bit scheme is kinda twisted
+ status1 Busy End36 End24 End12 End0 ---- TimB TimA
+ status2 End44 End32 End20 End8 End40 End28 End16 End4
+ */
uint8_t subbit = slotnum / 12;
uint8_t bankbit = ((slotnum % 12) >> 2);