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author | 2017-09-22 01:39:41 +0200 | |
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committer | 2017-09-22 02:01:46 +0200 | |
commit | f25a13acc50a0683346d494e571a8d0e8d1bf697 (patch) | |
tree | 0aaee6111d494b2a4ef0a07b089563a41e902da6 /src/devices/sound/ta7630.cpp | |
parent | bd91c93eff58f10649bad18bb06d336bcbae154f (diff) |
converted flstory.cpp to use ta7630 (nw)
Diffstat (limited to 'src/devices/sound/ta7630.cpp')
-rw-r--r-- | src/devices/sound/ta7630.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/devices/sound/ta7630.cpp b/src/devices/sound/ta7630.cpp index 29a7c9bf457..3427036236c 100644 --- a/src/devices/sound/ta7630.cpp +++ b/src/devices/sound/ta7630.cpp @@ -91,7 +91,7 @@ void ta7630_device::set_device_volume(device_sound_interface *device,uint8_t val device->set_output_gain(ALL_OUTPUTS,m_vol_ctrl[value & 0xf]); } -// Most Taito implementations seems to use this, is it correct? +// TODO: Most Taito implementations uses this, is it correct? void ta7630_device::set_channel_volume(device_sound_interface *device, uint8_t ch,uint8_t value) { device->set_output_gain(ch,m_vol_ctrl[value & 0xf]); |