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author Vas Crabb <vas@vastheman.com>2018-05-25 22:28:49 +1000
committer Vas Crabb <vas@vastheman.com>2018-05-25 22:28:49 +1000
commit106e27478414a80e0959be52e55b23742855646c (patch)
treebaff6778e3449f8f9f7fb33a6935eaeb0bc5f255 /src/devices/machine/lpc-rtc.h
parentfada3dfc8b58b1209c6dcd4cf7837b4d23c88d82 (diff)
remove many mainly PCI-related MCFG macros in favour of constructor
overloads, remove some absolute device lookups, remove some absolute device tags, and generally clean up stuff fix incorrect device class for PCI APIC (nw) xbox machine config looks ugly now - the devices should expose proper constructor overloads that accept the parts of the PCI ID that are in system PROM or customisable by the OEM and hard-code the parts inherent to the device
Diffstat (limited to 'src/devices/machine/lpc-rtc.h')
-rw-r--r--src/devices/machine/lpc-rtc.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/devices/machine/lpc-rtc.h b/src/devices/machine/lpc-rtc.h
index 3e8226e03e6..7fee7cf7cb3 100644
--- a/src/devices/machine/lpc-rtc.h
+++ b/src/devices/machine/lpc-rtc.h
@@ -7,9 +7,6 @@
#include "lpc.h"
-#define MCFG_LPC_RTC_ADD(_tag) \
- MCFG_DEVICE_ADD(_tag, LPC_RTC, 0)
-
class lpc_rtc_device : public lpc_device {
public:
lpc_rtc_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);