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author | 2019-03-25 22:44:58 +0100 | |
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committer | 2019-03-25 22:44:58 +0100 | |
commit | c24473ddff715ecec2e258a6eb38960cf8c8e98e (patch) | |
tree | 8ea44b6396a6129913c0aac13859b5de9965e972 /src/devices/imagedev/floppy.cpp | |
parent | 009cba4fb8102102168ef32870892438327f3705 (diff) | |
parent | 598cd5227223c3b04ca31f0dbc1981256d9ea3ff (diff) |
conflict resolution (nw)
Diffstat (limited to 'src/devices/imagedev/floppy.cpp')
-rw-r--r-- | src/devices/imagedev/floppy.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/devices/imagedev/floppy.cpp b/src/devices/imagedev/floppy.cpp index 70362e876fb..5a7c362f42a 100644 --- a/src/devices/imagedev/floppy.cpp +++ b/src/devices/imagedev/floppy.cpp @@ -987,9 +987,8 @@ uint32_t floppy_image_device::get_variant() const //=================================================================== // Floppy sound // -// In order to enable floppy sound you must add the line -// MCFG_FLOPPY_DRIVE_SOUND(true) -// after MCFG_FLOPPY_DRIVE_ADD +// In order to enable floppy sound you must call +// enable_sound(true) // and you must put audio samples (44100Hz, mono) with names as // shown in floppy_sample_names into the directory samples/floppy // Sound will be disabled when these samples are missing. |