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author Vas Crabb <vas@vastheman.com>2020-03-07 06:58:07 +1100
committer Vas Crabb <vas@vastheman.com>2020-03-07 07:01:48 +1100
commitddfe149872e94f8dfcc021456ca782e1dfb37ab1 (patch)
tree159a9899367edd415eb0f15ea8ea922a39f54f29 /scripts/src
parent1400e65cde34c78e2945eb8c44ba0ccfa331e50a (diff)
(nw) It helps if you're using the same data types in both places (VGM
visualiser device and WDL FFT libarary). I changed the VGM visualiser to use single-precision float which is the default for WDL FFT. GCC's loop vectoriser can make better use of SSE with single-precision maths, and the extra precision shouldn't be needed for the visualisation. If this is a problem, let me know and I'll revert this and flip the WDL FFT library over the other way.
Diffstat (limited to 'scripts/src')
-rw-r--r--scripts/src/3rdparty.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/src/3rdparty.lua b/scripts/src/3rdparty.lua
index d51ba5196ef..1ea65fa45d7 100644
--- a/scripts/src/3rdparty.lua
+++ b/scripts/src/3rdparty.lua
@@ -2191,7 +2191,7 @@ end
--------------------------------------------------
project "wdlfft"
- uuid "74ca017e-fa0d-48b8-81d6-8081a37be14c"
+ uuid "74ca017e-fa0d-48b8-81d6-8081a37be14c"
kind "StaticLib"
configuration { "gmake or ninja" }