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author Miodrag Milanovic <mmicko@gmail.com>2015-06-20 18:20:10 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2015-06-20 18:20:44 +0200
commit239c31b584f3d650f1e12322cbe154825539661c (patch)
tree042e486e5ad0c08d16ba8d3d53ded1dcaf64ebd4 /scripts/src/main.lua
parent99056bc96dff78af6e1fc8b252fb0326936ec4b6 (diff)
Made possible creation of custom builds with given list of drivers included.
Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c
Diffstat (limited to 'scripts/src/main.lua')
-rw-r--r--scripts/src/main.lua12
1 files changed, 10 insertions, 2 deletions
diff --git a/scripts/src/main.lua b/scripts/src/main.lua
index 2156a775dbc..c76cbbf3028 100644
--- a/scripts/src/main.lua
+++ b/scripts/src/main.lua
@@ -86,7 +86,13 @@ function mainProject(_target, _subtarget)
findfunction("linkProjects_" .. _OPTIONS["target"] .. "_" .. _OPTIONS["subtarget"])(_OPTIONS["target"], _OPTIONS["subtarget"])
links {
"osd_" .. _OPTIONS["osd"],
- "bus",
+ }
+ if (bus_count > 0) then
+ links {
+ "bus",
+ }
+ end
+ links {
"netlist",
"optional",
"emu",
@@ -214,6 +220,8 @@ function mainProject(_target, _subtarget)
MAME_DIR .. "src/version.c",
GEN_DIR .. _target .. "/" .. _subtarget .."/drivlist.c",
}
+
+if (_OPTIONS["DRIVERS"] == nil) then
dependency {
{ "../../../../generated/mame/mame/drivlist.c", MAME_DIR .. "src/mame/mess.lst", true },
{ "../../../../generated/mame/mame/drivlist.c" , MAME_DIR .. "src/mame/arcade.lst", true},
@@ -221,7 +229,7 @@ function mainProject(_target, _subtarget)
custombuildtask {
{ MAME_DIR .. "src/".._target .."/" .. _subtarget ..".lst" , GEN_DIR .. _target .. "/" .. _subtarget .."/drivlist.c", { MAME_DIR .. "src/build/makelist.py" }, {"@echo Building driver list...", PYTHON .. " $(1) $(<) > $(@)" }},
}
-
+end
configuration { "gmake" }
dependency {
{ ".PHONY", ".FORCE", true },