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author Vas Crabb <vas@vastheman.com>2020-12-16 02:18:52 +1100
committer Vas Crabb <vas@vastheman.com>2020-12-16 02:18:52 +1100
commit503332a9867f9aa27fc77cd9e762626d22d213ef (patch)
treee60fba6664a3d980d5f62846982bde381a25c3f7 /plugins/cheatfind/init.lua
parentb5f78fe38358b68fc54416328f764cf4e2bf3333 (diff)
-Lua cleanup and documentation migration checkpoint.
* Cleaned up some more of the Lua inteface. Mostly replacing methods with properties, some consistency fixes, a few renames, some more exposed functionality, and a couple of properties that have no business being set from scripts made read-only. * Moved a lot more Lua documentation out of source comments into the documentation, and expanded on it in the process. * Got more UI code out of the input manager. * Changed input sequence poller to a polymorphic class where you specify your intention upfront. * Changed the cheat plugin to use UI Clear to clear hotkey assignments and leave them unchanged if the user starts assignment but doesn't press any switches. * Ported AJR's fix for over-eager double-click recognition from SDL to Windows OSD. -goldnpkr.cpp: Cleaned up inputs, using standard keyout and payout types and key assignments.
Diffstat (limited to 'plugins/cheatfind/init.lua')
-rw-r--r--plugins/cheatfind/init.lua8
1 files changed, 5 insertions, 3 deletions
diff --git a/plugins/cheatfind/init.lua b/plugins/cheatfind/init.lua
index e540fe59fe6..1a3be72d9bc 100644
--- a/plugins/cheatfind/init.lua
+++ b/plugins/cheatfind/init.lua
@@ -302,9 +302,11 @@ function cheatfind.startplugin()
for tag, list in pairs(space_table) do
for name, space in pairs(list) do
local ram = {}
- for num, entry in pairs(space.map) do
- if entry.writetype == "ram" then
- ram[#ram + 1] = { offset = entry.offset, size = entry.endoff - entry.offset }
+ for num, entry in pairs(space.map.entries) do
+ if entry.write.handlertype == "ram" then
+ ram[#ram + 1] = {
+ offset = entry.address_start & space.address_mask,
+ size = (entry.address_end & space.address_mask) - (entry.address_start & space.address_mask) }
if space.shift > 0 then
ram[#ram].size = ram[#ram].size >> space.shift
elseif space.shift < 0 then