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author Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
committer Vas Crabb <vas@vastheman.com>2023-04-07 06:20:40 +1000
commitb67b969bf0911d71396c77e42d85ddfe80de6f20 (patch)
tree8d964eac6e0c4c849dc2b9b0b3742154c6c943d4 /plugins/autofire/init.lua
parentc4282fecede9032be78028e8fde737d44bf2b7c6 (diff)
-Improved some Lua APIs:
* Moved several machine lifecycle callbacks to the notifier/subscriber model. The old callback registration model is still available for them for now, but prints a deprecation warning. * Added pre-save/post-load notifications. * Use a single allocated timer rather than one anonymous timer per waiter. Waiters no longer prevent saved states from being loaded. * Clean up outstanding waiters on stop or state load rather than just leaking them. * Started documenting parts of the emulator interface object that should be relatively stable. -imagedev/avivideo.cpp: Fixed an object leak on unload. Also changed some other media image devices to use smart pointers.
Diffstat (limited to 'plugins/autofire/init.lua')
-rw-r--r--plugins/autofire/init.lua6
1 files changed, 4 insertions, 2 deletions
diff --git a/plugins/autofire/init.lua b/plugins/autofire/init.lua
index ab5e7b11f47..35d37e69592 100644
--- a/plugins/autofire/init.lua
+++ b/plugins/autofire/init.lua
@@ -9,6 +9,8 @@ local exports = {
local autofire = exports
+local frame_subscription, stop_subscription
+
function autofire.startplugin()
-- List of autofire buttons, each being a table with keys:
@@ -104,9 +106,9 @@ function autofire.startplugin()
end
end
- emu.register_frame(process_frame)
+ frame_subscription = emu.add_machine_frame_notifier(process_frame)
emu.register_prestart(load_settings)
- emu.register_stop(save_settings)
+ stop_subscription = emu.add_machine_stop_notifier(save_settings)
emu.register_menu(menu_callback, menu_populate, _p('plugin-autofire', 'Autofire'))
end