diff options
author | Westley M. Martinez <anikom15@gmail.com> | 2017-01-02 15:42:33 -0800 |
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committer | Westley M. Martinez <anikom15@gmail.com> | 2017-01-02 15:42:33 -0800 |
commit | 91172125deac5dd200225daa48039010be4e0eab (patch) | |
tree | 416a36818cc220fa7f2cc35f3f8dfc817215b4ee /ini/presets/vector.ini | |
parent | c7cc38199abb28e4983ecd940825f5bf930702ad (diff) |
Add LCD ghosting shader for Direct3D
hlsl/ghosting.fx: Add LCD ghosting shader
hlsl/phosphor.fx: Remove LCD logic
ini/presets/gameboy.ini, ini/presets/gba.ini,
ini/presets/lcd-matrix.ini, ini/presets/lcd.ini, ini/presets/raster.ini,
ini/presets/vector.ini: Update presets
src/osd/modules/render/d3d/d3dhlsl.cpp,
src/osd/modules/render/d3d/d3dhlsl.h: Add LCD shader and sliders. Allow
sliders to be adjusted for R, G, and B components.
src/osd/windows/winmain.cpp, src/osd/windows/winmain.h: Add LCD
ghosting options.# Please enter the commit message for your changes. Lines starting
Diffstat (limited to 'ini/presets/vector.ini')
-rw-r--r-- | ini/presets/vector.ini | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ini/presets/vector.ini b/ini/presets/vector.ini index c1b57de84a9..c2d41cf5cb6 100644 --- a/ini/presets/vector.ini +++ b/ini/presets/vector.ini @@ -41,8 +41,8 @@ scale 1.0,1.0,1.0 power 1.0,1.0,1.0 floor 0.0,0.0,0.0 phosphor_mode 2 -phosphor_time 0.050,0.005,0.005 -phosphor_beta 1.0,0.5,0.5 +phosphor_time 0.050,0.018,0.018 +phosphor_beta 1.0,0.7,0.7 # # NTSC POST-PROCESSING OPTIONS |