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authorGravatarGravatar Westley M. Martinez <anikom15@gmail.com>2017-01-02 15:42:33 -0800
committerGravatarGravatar Westley M. Martinez <anikom15@gmail.com>2017-01-02 15:42:33 -0800
commit91172125deac5dd200225daa48039010be4e0eab (patch)
tree416a36818cc220fa7f2cc35f3f8dfc817215b4ee /ini/presets/raster.ini
parentc7cc38199abb28e4983ecd940825f5bf930702ad (diff)
Add LCD ghosting shader for Direct3D
hlsl/ghosting.fx: Add LCD ghosting shader hlsl/phosphor.fx: Remove LCD logic ini/presets/gameboy.ini, ini/presets/gba.ini, ini/presets/lcd-matrix.ini, ini/presets/lcd.ini, ini/presets/raster.ini, ini/presets/vector.ini: Update presets src/osd/modules/render/d3d/d3dhlsl.cpp, src/osd/modules/render/d3d/d3dhlsl.h: Add LCD shader and sliders. Allow sliders to be adjusted for R, G, and B components. src/osd/windows/winmain.cpp, src/osd/windows/winmain.h: Add LCD ghosting options.# Please enter the commit message for your changes. Lines starting
Diffstat (limited to 'ini/presets/raster.ini')
-rw-r--r--ini/presets/raster.ini4
1 files changed, 2 insertions, 2 deletions
diff --git a/ini/presets/raster.ini b/ini/presets/raster.ini
index 702f071060b..c566fbe15ff 100644
--- a/ini/presets/raster.ini
+++ b/ini/presets/raster.ini
@@ -38,8 +38,8 @@ scale 1.15,1.05,0.90
power 0.90,0.90,1.15
floor 0.025,0.025,0.025
phosphor_mode 2
-phosphor_time 0.050,0.005,0.005
-phosphor_beta 1.0,0.5,0.5
+phosphor_time 0.050,0.018,0.018
+phosphor_beta 1.0,0.7,0.7
#
# NTSC POST-PROCESSING OPTIONS