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author ImJezze <jezze@gmx.net>2017-01-05 18:03:26 +0100
committer GitHub <noreply@github.com>2017-01-05 18:03:25 +0100
commitff28f114b4591eafc1a64e2e000997b763a9e369 (patch)
treefd7dc2e5c11bf3f65ceef4f05a7b01cf61c17227 /ini/presets/gba.ini
parent34c3e7866bc3e173a0cfb272286aaf8f774c01f4 (diff)
parent2b95c8e50bbfa22320ca8ddd04d3d94052a5c4ed (diff)
Merge pull request #1843 from anikom15/hlsl
New phosphor persistence shaders for HLSL
Diffstat (limited to 'ini/presets/gba.ini')
-rw-r--r--ini/presets/gba.ini3
1 files changed, 2 insertions, 1 deletions
diff --git a/ini/presets/gba.ini b/ini/presets/gba.ini
index d895acafd6c..1be2a736d4e 100644
--- a/ini/presets/gba.ini
+++ b/ini/presets/gba.ini
@@ -31,7 +31,8 @@ offset 0.0,0.0,0.0
scale 1.0,1.0,1.0
power 1.0,1.0,1.0
floor 0.0,0.0,0.0
-phosphor_life 0.5,0.5,0.5
+lcd_rise_time 0.05,0.05,0.05
+lcd_fall_time 0.1,0.1,0.1
#
# NTSC POST-PROCESSING OPTIONS