diff options
author | 2016-03-13 17:11:08 +0100 | |
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committer | 2016-03-13 17:11:08 +0100 | |
commit | c2d4e3c018051e9a850e9da80431a0ec1c0ca5a8 (patch) | |
tree | d66d4433626e4213828b703c91452507ad387618 /hlsl | |
parent | b1a392a45ff0dc6876622d00962aef9270ca5e81 (diff) |
Cleanup (nw)
- options are reset to loaded preset when game is closed
- changed default values of options to result in no effects activated
- init_slider_list() does not returns but sets g_slider_list directly
- removed unnecessary oriented_vector_texcoords
Diffstat (limited to 'hlsl')
-rw-r--r-- | hlsl/bloom.fx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/hlsl/bloom.fx b/hlsl/bloom.fx index a338ff6211e..c019870d685 100644 --- a/hlsl/bloom.fx +++ b/hlsl/bloom.fx @@ -255,7 +255,7 @@ uniform float2 Level56Weight; uniform float2 Level78Weight; uniform float2 Level9AWeight; -uniform int BloomBlendMode = 0; // 0 addition, 1 darken +uniform int BloomBlendMode = 0; // 0 brighten, 1 darken uniform float BloomScale; uniform float3 BloomOverdrive; @@ -281,7 +281,7 @@ float4 ps_main(PS_INPUT Input) : COLOR float3 blend; - // addition + // brighten if (BloomBlendMode == 0) { texel0 *= Level0Weight; |