diff options
author | 2011-05-24 18:28:54 +0000 | |
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committer | 2011-05-24 18:28:54 +0000 | |
commit | e97aa6b56d7f884f8e54fb90228ee7de03936680 (patch) | |
tree | ae919019b46fade67b6eb4920d01c2cfc7fd9983 /hlsl/post.fx | |
parent | 3f0f794c592bdd6944e9043ffec9730773325dc6 (diff) |
Internal HLSL cleanup - removed aux texcoords, restored software vertex processing due to low-end cards not doing hardware vertex processing, removed unnecessary tristrip->trilist splitting. Restores D3D functionality on integrated chipsets and marginal cards. [Ryan Holtz, Ashura-X]
Diffstat (limited to 'hlsl/post.fx')
-rw-r--r-- | hlsl/post.fx | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/hlsl/post.fx b/hlsl/post.fx index 423bab6d91a..c9bd0f79b04 100644 --- a/hlsl/post.fx +++ b/hlsl/post.fx @@ -37,7 +37,6 @@ struct VS_OUTPUT float4 Position : POSITION; float4 Color : COLOR0; float2 TexCoord : TEXCOORD0; - float2 ExtraInfo : TEXCOORD1; }; struct VS_INPUT @@ -45,14 +44,12 @@ struct VS_INPUT float4 Position : POSITION; float4 Color : COLOR0; float2 TexCoord : TEXCOORD0; - float2 ExtraInfo : TEXCOORD1; }; struct PS_INPUT { float4 Color : COLOR0; float2 TexCoord : TEXCOORD0; - float2 ExtraInfo : TEXCOORD1; }; //----------------------------------------------------------------------------- @@ -81,7 +78,6 @@ VS_OUTPUT vs_main(VS_INPUT Input) Output.Position *= float4(2.0f, 2.0f, 1.0f, 1.0f); Output.Color = Input.Color; Output.TexCoord = Input.TexCoord + 0.5f / float2(RawWidth, RawHeight); - Output.ExtraInfo = Input.ExtraInfo; //float Zoom = 1.0f; //Output.TexCoord /= Zoom; @@ -169,7 +165,7 @@ float4 ps_main(PS_INPUT Input) : COLOR float3 ShadowTexel = lerp(1.0f, tex2D(ShadowSampler, ShadowCoord), UseShadow); // -- Final Pixel -- - float4 Output = lerp(Input.Color, float4(Scanned * lerp(1.0f, ShadowTexel * 1.25f, ShadowBrightness), BaseTexel.a) * Input.Color, Input.ExtraInfo.x); + float4 Output = float4(Scanned * lerp(1.0f, ShadowTexel * 1.25f, ShadowBrightness), BaseTexel.a) * Input.Color; return Output; } |