diff options
author | 2015-12-31 16:32:35 +0100 | |
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committer | 2015-12-31 16:32:35 +0100 | |
commit | eea40fd0e47699261332904b5d930f0be68756e9 (patch) | |
tree | 4c996b59c2aa3594d68957b1d1e762c07941e702 /hlsl/downsample.fx | |
parent | ff77b7897bcf0a967f7e275b289a1f8fd18ecd7e (diff) |
Cleanup (nw)
- removed unused pincushion.fx
Diffstat (limited to 'hlsl/downsample.fx')
-rw-r--r-- | hlsl/downsample.fx | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/hlsl/downsample.fx b/hlsl/downsample.fx index 4a4a8fe3743..9ac584b56f1 100644 --- a/hlsl/downsample.fx +++ b/hlsl/downsample.fx @@ -1,7 +1,11 @@ // license:BSD-3-Clause // copyright-holders:Ryan Holtz,ImJezze //----------------------------------------------------------------------------- -// Effect File Variables +// Downsample Effect +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// Sampler Definitions //----------------------------------------------------------------------------- texture DiffuseTexture; @@ -96,17 +100,15 @@ float4 ps_main(PS_INPUT Input) : COLOR } //----------------------------------------------------------------------------- -// Downsample Effect +// Downsample Technique //----------------------------------------------------------------------------- -technique TestTechnique +technique DefaultTechnique { pass Pass0 { Lighting = FALSE; - Sampler[0] = <DiffuseSampler>; - VertexShader = compile vs_2_0 vs_main(); PixelShader = compile ps_2_0 ps_main(); } |