summaryrefslogtreecommitdiffstatshomepage
path: root/hash
diff options
context:
space:
mode:
author Vas Crabb <vas@vastheman.com>2020-08-30 17:08:25 +1000
committer Vas Crabb <vas@vastheman.com>2020-08-30 17:08:25 +1000
commitec88949651e02a6d3558e7c38555f3473618c9cc (patch)
tree65689af57c49ccd881643be276f7f809c37aa87c /hash
parent8cf55b23daffb1f565a510458331d0dc49e690dc (diff)
formats: Get rid of more inappropriate use of emu_fatalerror (and fix some spelling issues, etc. while I'm at it)
Diffstat (limited to 'hash')
-rw-r--r--hash/ibmpcjr_cart.xml2
-rw-r--r--hash/samcoupe_flop.xml2
-rw-r--r--hash/sol20_cass.xml10
3 files changed, 7 insertions, 7 deletions
diff --git a/hash/ibmpcjr_cart.xml b/hash/ibmpcjr_cart.xml
index 774e95d4b0e..933748ec2c2 100644
--- a/hash/ibmpcjr_cart.xml
+++ b/hash/ibmpcjr_cart.xml
@@ -41,7 +41,7 @@ KinderComp (Spinnaker)
Information about Lotus 1-2-3
Lotus123 comes with 2 cartridges and 3 floppy disks. None of the disks are bootable, so a pcdos boot disk has been
-included. Since the computer only has one floppy, you need to use Mame's File Manager to switch disks as needed.
+included. Since the computer only has one floppy, you need to use MAME's File Manager to switch disks as needed.
Please note that most actions take quite a while to happen.
Start the emulation with >mame64 ibmpcjr lotus123
diff --git a/hash/samcoupe_flop.xml b/hash/samcoupe_flop.xml
index f86b04fbc72..1f3c98035b0 100644
--- a/hash/samcoupe_flop.xml
+++ b/hash/samcoupe_flop.xml
@@ -13,7 +13,7 @@ license:CC0
.sad seems to be a more advanced format that allows copy-protected images etc.
currently only .mgt/.dsk is supported in coupedsk.cpp
- should be trivial to add "extended DSK disk image" support as it's already in Mame.
+ should be trivial to add "extended DSK disk image" support as it's already in MAME.
most game images have trainers/pokes.
all Sam Coupe games will probably need re-dumping at some point as there seems to be very few clean images available.
diff --git a/hash/sol20_cass.xml b/hash/sol20_cass.xml
index 2a03eda7aec..0333111a171 100644
--- a/hash/sol20_cass.xml
+++ b/hash/sol20_cass.xml
@@ -7,7 +7,7 @@ license:CC0
<softwarelist name="sol20_cass" description="PTC SOL-20 cassettes">
<!--
-These programs were .svt (Solace Virtual Tape) files, currently only partially supported in Mame emulator and therefore marked as unsupported.
+These programs were .svt (Solace Virtual Tape) files, currently only partially supported in MAME emulator and therefore marked as unsupported.
Downloaded from http://www.sol20.org (Note: .svt files: pilot, space and strategy, for which exist recreated .wav version, were rejected.)
-->
@@ -131,7 +131,7 @@ Owner's Manual at http://primepuzzle.com/tc/tiny_c_docs_8080_PDP11.zip
<!--
-These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using Mame emu text paste option recreated into .wav tape files.
+These programs were downloaded as ASCII text format files (.bs5, .ecb, .ent) and using MAME emu text paste option recreated into .wav tape files.
NOTE: ALL RECREATED FILES HAVE BEEN TESTED TO WORK FINE WITH MAME EMULATOR ... THE COMPATIBILITY WITH A REAL SOL-20 SYSTEM IS UNKNOWN/UNTESTED!
http://www.sol20.org/programs.html (Note: On the same link exist manuals for most programs, and some are necessary in order to know how to use.)
-->
@@ -504,7 +504,7 @@ User Manual at http://www.sol20.org/manuals/img/pilot-img.pdf
Space Games from Creative Computing Software
ASTER 3000 0901 ;asteroids; not to be confused with arcade game
- LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in Mame emu!)
+ LUNAR C 3C20 1FFC (Ext BASIC) ;lunar lander (Note: a problem with keyboard not responding in MAME emu!)
STRWR C 3C20 144D (Ext BASIC) ;star wars
ROMLN C 3C20 13F4 (Ext BASIC) ;romulan
@@ -629,7 +629,7 @@ Various games written by Ray White
In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
-Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
+Note: If in some games the screen starts blinking, then in MAME select in "Dip Switches" Cursor Type "Solid".
-->
<software name="various1">
<description>Various games written by Ray White</description>
@@ -698,7 +698,7 @@ Standalone software of various origins
In SOLOS monitor "XEQ name" to load/autorun or "GET name" and then "EXEC 0".
-Note: If in some games the screen starts blinking, then in Mame select in "Dip Switches" Cursor Type "Solid".
+Note: If in some games the screen starts blinking, then in MAME select in "Dip Switches" Cursor Type "Solid".
Note for #5: Moves are entered using decimal coordinates, using this grid: