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author David Haywood <mamehaze@users.noreply.github.com>2014-04-29 17:17:49 +0000
committer David Haywood <mamehaze@users.noreply.github.com>2014-04-29 17:17:49 +0000
commit014770a5af84fb85202c417e3041ffa109c98082 (patch)
treec514863f60868b477a5a23871566671f8b14cc18 /hash
parent4460827d2160497d462e231b509f9cd5e2c31536 (diff)
add an SRAM to Pro Yakyuu Super League '91 (megadrij) based on game usage, can't enter gameplay without it, not specified in header, thanks to Kale for spotting it.
Diffstat (limited to 'hash')
-rw-r--r--hash/megadriv.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/hash/megadriv.xml b/hash/megadriv.xml
index 8438b880cdf..c3ea8b07e12 100644
--- a/hash/megadriv.xml
+++ b/hash/megadriv.xml
@@ -21014,9 +21014,12 @@ Notice that these are not working on real hardware due to bugged code with VDP i
<info name="release" value="19910830"/>
<info name="alt_title" value="プロ野球スーパーリーグ'91"/>
<part name="cart" interface="megadriv_cart">
+ <feature name="slot" value="rom_sram"/>
<dataarea name="rom" size="524288">
<rom name="pro yakyuu super league '91 (jpn).bin" size="524288" crc="a948ab7e" sha1="9d446471b8fe37b08dc7c4a99de22de9d56a1d16" offset="0x000000" loadflag="load16_word_swap"/>
</dataarea>
+ <dataarea name="sram" size="8192"> <!-- based on game formatting, 8-bit only, not specified in header -->
+ </dataarea>
</part>
</software>