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author David Haywood <mamehaze@gmail.com>2019-02-10 17:47:03 +0000
committer MooglyGuy <MooglyGuy@users.noreply.github.com>2019-02-10 18:47:03 +0100
commitdea868dfaa94a588c114aeaba103794c826fa302 (patch)
treea72b291565f641812a4b2ebc443dfd4389bd8035 /hash/jakks_gamekey_sw.xml
parent15a995ff0a44c0a37788d094fca16d2374cb39e7 (diff)
new WORKING machines (JAKKS stuff) (#4624)
New WORKING machines --- Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, 19 external donators] Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators] New WORKING Software List entries --- jakks_gamekey_nm:nrxdig New Rally X & Dig Dug [Sean Riddle, Peter Wilhelmsen, 19 external donators] note, Pole Position is not really very playable at the moment due to raster rendering glitches, the rest are, aside from some obvious sound issues (nw) New machines marked as NOT WORKING --- Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators] There is a video rendering glitch (lkely another off by x lines raster issue) causing the letter selection text to not render properly, it appears the letters scroll instead of the text scroller below, which doesn't. (nw) -spg2xx: Make rowscroll offset configurable, can't find register to control it, but JAKKS games need 0, while the chinese stuff needs 15 (nw) -jak_wof: Marked as working, analog wheel isn't emulated, but is optional (I don't see where / how it maps) (nw) -jak_wof: Improved inputs (nw) -gamekeys now save to the gamekey seeprom not the system one (nw)
Diffstat (limited to 'hash/jakks_gamekey_sw.xml')
-rw-r--r--hash/jakks_gamekey_sw.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/hash/jakks_gamekey_sw.xml b/hash/jakks_gamekey_sw.xml
index cea2057f757..9b1fcc06ba2 100644
--- a/hash/jakks_gamekey_sw.xml
+++ b/hash/jakks_gamekey_sw.xml
@@ -12,6 +12,7 @@
<year>2005</year>
<publisher>JAKKS Pacific / Griptonite Games</publisher>
<part name="cart" interface="jakks_gamekey">
+ <feature name="slot" value="rom_24lc04"/>
<dataarea name="rom" size="0x800000">
<rom name="jakksswgkyodaturret.bin" size="0x200000" crc="78f663f6" sha1="375763e6b6ccf290d9a37f0d849f72bea7b25722" offset="0" />
<rom size="0x200000" offset="0x200000" loadflag="reload" />