summaryrefslogtreecommitdiffstatshomepage
path: root/docs/source/usingmame/defaultkeys.rst
diff options
context:
space:
mode:
author Vas Crabb <vas@vastheman.com>2018-07-22 09:52:50 +1000
committer Vas Crabb <vas@vastheman.com>2018-07-22 09:52:50 +1000
commit6669489679753daa8c5766ae24b31b0ce0748221 (patch)
treed387975a23867ee4650f45cd33bfc518c64d3288 /docs/source/usingmame/defaultkeys.rst
parent7809e9005dff6769ad18cf924f285fd60519b044 (diff)
allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw)
Diffstat (limited to 'docs/source/usingmame/defaultkeys.rst')
-rw-r--r--docs/source/usingmame/defaultkeys.rst26
1 files changed, 13 insertions, 13 deletions
diff --git a/docs/source/usingmame/defaultkeys.rst b/docs/source/usingmame/defaultkeys.rst
index dabfb6c5474..73bcb1c12fe 100644
--- a/docs/source/usingmame/defaultkeys.rst
+++ b/docs/source/usingmame/defaultkeys.rst
@@ -12,7 +12,7 @@ All the keys below are fully configurable in the user interface. This list shows
**Tab** | Toggles the configuration menu.
**~** | Toggles the On Screen Display. When the on-screen display is
| visible, you can use the following keys to control it:
- |
+ |
| * **Up** - select previous parameter to modify
| * **Down** - select next parameter to modify
| * **Left** - decrease the value of the selected parameter
@@ -24,29 +24,29 @@ All the keys below are fully configurable in the user interface. This list shows
| * **Control+Right** - increase the value by 10x
| * **Shift+Right** - increase the value by 0.1x
| * **Alt+Right** - increase the value by the smallest amount
- |
+ |
| If you are running with -debug, this key sends a 'break' in emulation.
**P** | Pauses the game.
**Shift+P** | While paused, advances to next frame. If rewind is enabled, a new rewind save state is also captured.
**Shift+~** | While paused, loads the most recent rewind save state.
**F2** | Service Mode for games that support it.
**F3** | Resets the game.
-**Shift+F3** | Performs a "hard reset", which tears everything down and re-creates it
+**Shift+F3** | Performs a "hard reset", which tears everything down and re-creates it
| from scratch. This is a more thorough and complete reset than the reset
| you get from hitting F3.
**LCtrl+F3** | [SDL ONLY] - Toggle uneven stretch.
**F4** | Shows the game palette, decoded GFX, and any tilemaps. Use the Enter key to
| switch between the three modes (palette, graphics, and tilemaps). Press F4
| again to turn off the display. The key controls in each mode vary slightly:
- |
+ |
| Palette/colortable mode:
- | * **[ ]** - switch between palette and colortable modes
+ | * **[ ]** - switch between palette and colortable modes
| * **Up/Down** - scroll up/down one line at a time
| * **Page Up/Page Down** - scroll up/down one page at a time
| * **Home/End** - move to top/bottom of list
| * **-/+** - increase/decrease the number of colors per row
| * **Enter** - switch to graphics viewer
- |
+ |
| Graphics mode:
| * **[ ]** - switch between different graphics sets
| * **Up/Down** - scroll up/down one line at a time
@@ -56,7 +56,7 @@ All the keys below are fully configurable in the user interface. This list shows
| * **R** - rotate tiles 90 degrees clockwise
| * **-/+** - increase/decrease the number of tiles per row
| * **Enter** - switch to tilemap viewer
- |
+ |
| Tilemap mode:
| * **[ ]** - switch between different tilemaps
| * **Up/Down/Left/Right** - scroll 8 pixels at a time
@@ -65,7 +65,7 @@ All the keys below are fully configurable in the user interface. This list shows
| * **R** - rotate tilemap view 90 degrees clockwise
| * **-/+** - increase/decrease the zoom factor
| * **Enter** - switch to palette/colortable mode
- |
+ |
| Note: Not all games have decoded graphics and/or tilemaps.
**LCtrl+F4** | [*SDL ONLY*] - Toggles keeping aspect ratio.
**LCtrl+F5** | [*SDL ONLY*] - Toggle Filter.
@@ -73,10 +73,10 @@ All the keys below are fully configurable in the user interface. This list shows
**F6** | Toggle cheat mode (if started with "-cheat").
**LCtrl+F6** | Decrease Prescaling.
**F7** | Load a save state. You will be requested to press a key to determine which
- | save state you wish to load.
+ | save state you wish to load.
|
| *Note that the save state feature is not supported for a large number of*
- | *drivers. If support is not enabled for a given driver, you will receive*
+ | *drivers. If support is not enabled for a given driver, you will receive*
| *a warning when attempting to save or load.*
**LCtrl+F7** | Increase Prescaling.
**Shift+F7** | Create a save state. Requires an additional keypress to identify the state,
@@ -89,12 +89,12 @@ All the keys below are fully configurable in the user interface. This list shows
**Alt+F11** | Record HLSL Rendered Video.
**F12** | Saves a screen snapshot.
**Alt+F12** | Take HLSL Rendered Snapshot.
-**Insert** | [*WINDOW ONLY, NON-SDL*] Fast forward. While held, runs game with
+**Insert** | [*WINDOW ONLY, NON-SDL*] Fast forward. While held, runs game with
| throttling disabled and with the maximum frameskip.
-**Page DN** | [*SDL ONLY*] Fast forward. While held, runs the game with throttling
+**Page DN** | [*SDL ONLY*] Fast forward. While held, runs the game with throttling
| disabled and with the maximum frameskip.
**Alt+ENTER** | Toggles between full-screen and windowed mode.
-**Scroll Lock** | Default mapping for the **uimodekey**.
+**Scroll Lock** | Default mapping for the **uimodekey**.
|
| This key allows users to disable and enable the emulated keyboard
| in machines that require it. All emulations which require emulated