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author Vas Crabb <vas@vastheman.com>2023-02-18 06:18:45 +1100
committer Vas Crabb <vas@vastheman.com>2023-02-18 06:18:45 +1100
commitd4589e0b29d6085072ff635d87c3d95c21813a58 (patch)
treec0d3283ecdd99bd380fc155f4e09b7f4bd573116 /docs/source/plugins/autofire.rst
parent20d7135179ffe9959f4bfb759a0e5735b7aaaf15 (diff)
Input refactoring:
osd/modules/input, emu/inpttype.cpp: Made most default joystick assignments supplied by input modules. Input modules take available controls into consideration when generating default assignments. emu/inpttype.ipp: Added a separate "Back" UI input separate from Cancel. You may want an easier to hit combination for moving to the previous menu than for exiting or cancelling input. They both default to Escape. emu/inpttype.ipp: Added a UI Help control. Currently only used by analog inputs menu emu/inpttype.h: Moved I/O port field type enum to its own header and sorted UI controls so they appear in a more logical order. ui: Don't use UI Select to restore defaults - people should be getting used to the UI Clear input by now. UI Select cycles multi-value items instead. ui/inputmap.cpp: Don't use immediate cancel to cycle between clearing and restoring default assignment (use UI Clear instead). osd: Reduced the number of files needing to include the dreaded emu.h. Got some implementation out of headers.
Diffstat (limited to 'docs/source/plugins/autofire.rst')
-rw-r--r--docs/source/plugins/autofire.rst8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/source/plugins/autofire.rst b/docs/source/plugins/autofire.rst
index 3b22a9021e7..805b5700151 100644
--- a/docs/source/plugins/autofire.rst
+++ b/docs/source/plugins/autofire.rst
@@ -66,10 +66,10 @@ Experiment with different values to get the best effect.
When adding a new autofire button, there is a **Cancel** option that changes to
**Create** after you set the input and hotkey. Select **Create** to finish
creating the autofire button and return to the list of autofire buttons. The
-new autofire button will be added at the end of the list. Press the UI Cancel
-key (Escape/Esc on the keyboard by default), or select **Cancel** before setting
-the input/hotkey, to return to the previous menu without creating the new
-autofire button.
+new autofire button will be added at the end of the list. Press the UI Back key
+(Escape/Esc on the keyboard by default), or select **Cancel** before setting the
+input/hotkey, to return to the previous menu without creating the new autofire
+button.
When modifying an existing autofire button, select **Done** or press the UI
Cancel key to return to the list of autofire buttons. Changes take effect