path: root/artwork
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author Ryan Holtz <>2011-05-16 18:07:48 +0000
committer Ryan Holtz <>2011-05-16 18:07:48 +0000
commit6dcd8d5e1a4767ce96fe16941b53c6f49b79c2b4 (patch)
tree5645eea5e5633cc2b09eec380a4204a72041a644 /artwork
parentf3d341a544cf6e657859a699af52886c5ac87269 (diff)
The art of destruction. (nw)
Part II: Artwork. aperture.png: Based on Aaron's aperture_4x6 mask but with more prominent notching to bring out the "brick" pattern that was used on many period colour monitors, including the Commodore 1702 - which was, admittedly, not an arcade monitor, but it looks believable and can be changed. white.png: Default 8x8 255,255,255,255 texture.
Diffstat (limited to 'artwork')
-rw-r--r--artwork/aperture.pngbin0 -> 305 bytes
-rw-r--r--artwork/white.pngbin0 -> 122 bytes
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diff --git a/artwork/aperture.png b/artwork/aperture.png
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diff --git a/artwork/white.png b/artwork/white.png
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index 00000000000..76f11be783e
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