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author hap <happppp@users.noreply.github.com>2017-02-26 01:01:24 +0100
committer hap <happppp@users.noreply.github.com>2017-02-26 01:01:24 +0100
commitec57e80ac45b1920aa209b860f28aa6f8ef705cd (patch)
tree1fed7430165fe40369f108d7123487ea7357434d
parent4ff26a30af798172607a194f2ed82bd42837071d (diff)
misc companyname update (nw)
-rw-r--r--src/mame/drivers/cps1.cpp8
-rw-r--r--src/mame/drivers/dlair2.cpp33
-rw-r--r--src/mame/drivers/leland.cpp48
-rw-r--r--src/mame/drivers/pce.cpp6
4 files changed, 48 insertions, 47 deletions
diff --git a/src/mame/drivers/cps1.cpp b/src/mame/drivers/cps1.cpp
index d863be1d49b..3d9dd7946dd 100644
--- a/src/mame/drivers/cps1.cpp
+++ b/src/mame/drivers/cps1.cpp
@@ -12239,9 +12239,9 @@ GAME( 1989, willow, 0, cps1_10MHz, willow, cps_state, cps1,
GAME( 1989, willowu, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, willowuo, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA Old Ver.)", MACHINE_SUPPORTS_SAVE ) // Japan "warning" but (c) Capcom U.S.A.
GAME( 1989, willowj, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan Resale Ver.)", MACHINE_SUPPORTS_SAVE ) // 12MHz verified
+GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom", "U.N. Squadron (USA)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom", "Area 88 (Japan)", MACHINE_SUPPORTS_SAVE ) // note: Daipro was the copyright holder of Area 88 manga
+GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps_state, cps1, ROT0, "Capcom", "Area 88 (Japan Resale Ver.)", MACHINE_SUPPORTS_SAVE ) // 12MHz verified
GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 1)", MACHINE_SUPPORTS_SAVE )
@@ -12388,7 +12388,7 @@ GAME( 1993, slammastu, slammast, qsound, slammast, cps_state, slammast,
GAME( 1993, mbomberj, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber: The Body Explosion (Japan 930713)", MACHINE_SUPPORTS_SAVE )
GAME( 1993, mbombrd, 0, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Ultimate Team Battle (World 931206)", MACHINE_SUPPORTS_SAVE ) // "ETC"
GAME( 1993, mbombrdj, mbombrd, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Heat Up Warriors (Japan 931206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Compile (Capcom license)", "Pnickies (Japan 940608)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Capcom", "Pnickies (Japan 940608)", MACHINE_SUPPORTS_SAVE ) // Puyo Puyo puzzlegame concept licensed from Compile, this game is by Capcom
GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps_state, cps1, ROT0, "Capcom", "Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, USA 951006)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, Asia 951006)", MACHINE_SUPPORTS_SAVE )
diff --git a/src/mame/drivers/dlair2.cpp b/src/mame/drivers/dlair2.cpp
index d95ab6eec01..05d95111598 100644
--- a/src/mame/drivers/dlair2.cpp
+++ b/src/mame/drivers/dlair2.cpp
@@ -3,7 +3,7 @@
/***************************************************************************
Skeleton driver for Dragon's Lair II: Time Warp
-by Leland
+by Leland Corporation
Notes:
- two irqs, timer (vector 0x20/4) and serial (vector 0x2c/4)
@@ -328,18 +328,19 @@ ROM_START( spacea91_13e )
ROM_END
-GAME( 1991, dlair2, 0, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Euro v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Spanish v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_318, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v3.18)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_317e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Euro v3.17)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_316e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Euro v3.16)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Spanish v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_314, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v3.14)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_312, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (Euro v3.12)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_300, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v3.00)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_211, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v2.11)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_200, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's Lair 2: Time Warp (US v2.00, AMOA prototype)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91, 0, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Space Ace (DL2 Conversion) (US v1.3)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91_13e, spacea91, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Space Ace (DL2 Conversion) (Euro v1.3)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2, 0, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v3.19)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_319e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Euro v3.19)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_319s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Spanish v3.19)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_318, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v3.18)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_317e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Euro v3.17)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_316e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Euro v3.16)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_315, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v3.15)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_315s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Spanish v3.15)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_314, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v3.14)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_312, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (Euro v3.12)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_300, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v3.00)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_211, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v2.11)", MACHINE_IS_SKELETON )
+GAME( 1991, dlair2_200, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland Corporation", "Dragon's Lair 2: Time Warp (US v2.00, AMOA prototype)", MACHINE_IS_SKELETON )
+
+GAME( 1991, spacea91, spaceace, dlair2, dlair2, driver_device, 0, ROT0, "Cinematronics (Leland Corporation license)", "Space Ace (DL2 Conversion) (US v1.3)", MACHINE_IS_SKELETON )
+GAME( 1991, spacea91_13e, spaceace, dlair2, dlair2, driver_device, 0, ROT0, "Cinematronics (Leland Corporation license)", "Space Ace (DL2 Conversion) (Euro v1.3)", MACHINE_IS_SKELETON )
diff --git a/src/mame/drivers/leland.cpp b/src/mame/drivers/leland.cpp
index b78bcad817c..004d50b7b5f 100644
--- a/src/mame/drivers/leland.cpp
+++ b/src/mame/drivers/leland.cpp
@@ -2980,36 +2980,36 @@ GAME( 1986, dangerz, 0, leland, dangerz, leland_state, dangerz, ROT0,
/* small master banks + extra top board, small slave banks */
GAME( 1987, basebal2, 0, leland, basebal2, leland_state, basebal2, ROT0, "Cinematronics", "Baseball: The Season II", 0 )
-GAME( 1987, dblplay, 0, leland, basebal2, leland_state, dblplay, ROT0, "Leland Corp. / Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
-GAME( 1988, strkzone, 0, leland, basebal2, leland_state, strkzone, ROT0, "Leland Corp.", "Strike Zone Baseball", 0 )
+GAME( 1987, dblplay, 0, leland, basebal2, leland_state, dblplay, ROT0, "Leland Corporation / Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
+GAME( 1988, strkzone, 0, leland, basebal2, leland_state, strkzone, ROT0, "Leland Corporation", "Strike Zone Baseball", 0 )
/* large master banks, small slave banks, 80186 sound */
GAME( 1987, redlin2p, 0, redline, redline, leland_state, redlin2p, ROT270, "Cinematronics (Tradewest license)", "Redline Racer (2 players)", 0 )
-GAME( 1987, quarterb, 0, quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", "Quarterback (set 1)", 0 )
-GAME( 1987, quarterba,quarterb,quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", "Quarterback (set 2)", 0 )
+GAME( 1987, quarterb, 0, quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corporation", "Quarterback (set 1)", 0 )
+GAME( 1987, quarterba,quarterb,quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corporation", "Quarterback (set 2)", 0 )
/* large master banks, large slave banks, 80186 sound */
-GAME( 1988, viper, 0, lelandi, dangerz, leland_state, viper, ROT0, "Leland Corp.", "Viper", 0 )
-GAME( 1988, teamqb, 0, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 1)", 0 )
-GAME( 1988, teamqb2, teamqb, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John Elway's Team Quarterback (set 2)", 0 )
-GAME( 1989, aafb, 0, lelandi, teamqb, leland_state, aafb, ROT270, "Leland Corp.", "All American Football (rev E)", 0 )
-GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, leland_state, aafbd2p, ROT270, "Leland Corp.", "All American Football (rev D, 2 Players)", 0 )
-GAME( 1989, aafbc, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All American Football (rev C)", 0 )
-GAME( 1989, aafbb, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All American Football (rev B)", MACHINE_NOT_WORKING )
+GAME( 1988, viper, 0, lelandi, dangerz, leland_state, viper, ROT0, "Leland Corporation", "Viper", 0 )
+GAME( 1988, teamqb, 0, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corporation", "John Elway's Team Quarterback (set 1)", 0 )
+GAME( 1988, teamqb2, teamqb, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corporation", "John Elway's Team Quarterback (set 2)", 0 )
+GAME( 1989, aafb, 0, lelandi, teamqb, leland_state, aafb, ROT270, "Leland Corporation", "All American Football (rev E)", 0 )
+GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, leland_state, aafbd2p, ROT270, "Leland Corporation", "All American Football (rev D, 2 Players)", 0 )
+GAME( 1989, aafbc, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corporation", "All American Football (rev C)", 0 )
+GAME( 1989, aafbb, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corporation", "All American Football (rev B)", MACHINE_NOT_WORKING )
/* huge master banks, large slave banks, 80186 sound */
-GAME( 1989, offroad, 0, lelandi, offroad, leland_state, offroad, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road", 0 )
-GAME( 1989, offroadt, 0, lelandi, offroad, leland_state, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
-GAME( 1989, offroadt2p, offroadt,lelandi, offroadt2p, leland_state, offroadt, ROT0, "Leland Corp.", "Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 )
-GAME( 1990, pigout, 0, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 1)", 0 )
-GAME( 1990, pigouta, pigout, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig Out: Dine Like a Swine! (set 2)", 0 )
+GAME( 1989, offroad, 0, lelandi, offroad, leland_state, offroad, ROT0, "Leland Corporation", "Ironman Ivan Stewart's Super Off-Road", 0 )
+GAME( 1989, offroadt, 0, lelandi, offroad, leland_state, offroadt, ROT0, "Leland Corporation", "Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
+GAME( 1989, offroadt2p, offroadt,lelandi, offroadt2p, leland_state, offroadt, ROT0, "Leland Corporation", "Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 )
+GAME( 1990, pigout, 0, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corporation", "Pig Out: Dine Like a Swine! (set 1)", 0 )
+GAME( 1990, pigouta, pigout, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corporation", "Pig Out: Dine Like a Swine! (set 2)", 0 )
/* Ataxx-era PCB, 80186 sound */
-GAME( 1990, ataxx, 0, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set 1)", 0 )
-GAME( 1990, ataxxa, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set 2)", 0 )
-GAME( 1990, ataxxe, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (Europe)", 0 )
-GAME( 1990, ataxxj, ataxx, ataxx, ataxx, leland_state, ataxxj, ROT0, "Leland Corp. (Capcom license)", "Ataxx (Japan)", 0 )
-GAME( 1990, wsf, 0, wsf, wsf, leland_state, wsf, ROT0, "Leland Corp.", "World Soccer Finals", 0 )
-GAME( 1991, indyheat, 0, wsf, indyheat, leland_state, indyheat, ROT0, "Leland Corp.", "Danny Sullivan's Indy Heat", 0 )
-GAME( 1991, brutforc, 0, wsf, brutforc, leland_state, brutforc, ROT0, "Leland Corp.", "Brute Force", 0 )
-GAME( 1991, asylum, 0, wsf, brutforc, leland_state, asylum, ROT270, "Leland Corp.", "Asylum (prototype)", 0 )
+GAME( 1990, ataxx, 0, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corporation", "Ataxx (set 1)", 0 )
+GAME( 1990, ataxxa, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corporation", "Ataxx (set 2)", 0 )
+GAME( 1990, ataxxe, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corporation", "Ataxx (Europe)", 0 )
+GAME( 1990, ataxxj, ataxx, ataxx, ataxx, leland_state, ataxxj, ROT0, "Leland Corporation (Capcom license)", "Ataxx (Japan)", 0 )
+GAME( 1990, wsf, 0, wsf, wsf, leland_state, wsf, ROT0, "Leland Corporation", "World Soccer Finals", 0 )
+GAME( 1991, indyheat, 0, wsf, indyheat, leland_state, indyheat, ROT0, "Leland Corporation", "Danny Sullivan's Indy Heat", 0 )
+GAME( 1991, brutforc, 0, wsf, brutforc, leland_state, brutforc, ROT0, "Leland Corporation", "Brute Force", 0 )
+GAME( 1991, asylum, 0, wsf, brutforc, leland_state, asylum, ROT270, "Leland Corporation", "Asylum (prototype)", 0 )
diff --git a/src/mame/drivers/pce.cpp b/src/mame/drivers/pce.cpp
index 8baeb26fc95..be00259e717 100644
--- a/src/mame/drivers/pce.cpp
+++ b/src/mame/drivers/pce.cpp
@@ -419,6 +419,6 @@ ROM_END
#define rom_tg16 rom_pce
#define rom_sgx rom_pce
-CONS( 1987, pce, 0, 0, pce, pce, pce_state, mess_pce, "NEC", "PC Engine", MACHINE_IMPERFECT_SOUND)
-CONS( 1989, tg16, pce, 0, tg16, pce, pce_state, tg16, "NEC", "TurboGrafx 16", MACHINE_IMPERFECT_SOUND)
-CONS( 1989, sgx, pce, 0, sgx, pce, pce_state, sgx, "NEC", "SuperGrafx", MACHINE_IMPERFECT_SOUND)
+CONS( 1987, pce, 0, 0, pce, pce, pce_state, mess_pce, "NEC / Hudson Soft", "PC Engine", MACHINE_IMPERFECT_SOUND)
+CONS( 1989, tg16, pce, 0, tg16, pce, pce_state, tg16, "NEC / Hudson Soft", "TurboGrafx 16", MACHINE_IMPERFECT_SOUND)
+CONS( 1989, sgx, pce, 0, sgx, pce, pce_state, sgx, "NEC / Hudson Soft", "SuperGrafx", MACHINE_IMPERFECT_SOUND)