diff options
author | hap <happppp@users.noreply.github.com> | 2021-05-21 20:40:40 +0200 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2021-05-21 20:40:40 +0200 |
commit | e814130959f732e5f8ba70dc4749f78468f2b529 (patch) | |
tree | 6d89693e26111eebd80c83d92e950dd045cb2db3 | |
parent | 828e69ac7bf420baf81f533ddd1ce46ec8f1dd88 (diff) |
leonardo/renaissance: add keypad names to input defs
-rw-r--r-- | src/mame/drivers/saitek_leonardo.cpp | 89 | ||||
-rw-r--r-- | src/mame/drivers/saitek_renaissance.cpp | 52 | ||||
-rw-r--r-- | src/mame/layout/saitek_leonardo.lay | 2 | ||||
-rw-r--r-- | src/mame/layout/saitek_renaissance.lay | 2 |
4 files changed, 93 insertions, 52 deletions
diff --git a/src/mame/drivers/saitek_leonardo.cpp b/src/mame/drivers/saitek_leonardo.cpp index 68069222c9c..a6c4a0e3555 100644 --- a/src/mame/drivers/saitek_leonardo.cpp +++ b/src/mame/drivers/saitek_leonardo.cpp @@ -259,46 +259,46 @@ void leo_state::main_map(address_map &map) Input Ports ******************************************************************************/ -static INPUT_PORTS_START( leo ) +static INPUT_PORTS_START( leonardo ) PORT_START("IN.0") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) // king - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) // rook - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) // knight + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight") PORT_START("IN.1") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) // queen - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) // bishop - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) // pawn + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn") PORT_START("IN.2") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) // tab/color - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) // + + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Tab / Color") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") PORT_START("IN.3") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_CUSTOM) // freq sel - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) // function? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) // sound + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_NAME("Function") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Sound") PORT_START("IN.4") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_CUSTOM) // freq sel - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) // stop? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) // library? + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_J) PORT_NAME("Stop") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("Library") PORT_START("IN.5") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) // info - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) // play? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) // level + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_NAME("Info") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_NAME("Play") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_CODE(KEYCODE_L) PORT_NAME("Level") PORT_START("IN.6") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) // - - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) // normal? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) // analysis? + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Normal") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Analysis") PORT_START("IN.7") - PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) // new game - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) // setup? + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_CUSTOM) // freq sel + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Set Up") PORT_START("IN.8") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN) @@ -306,6 +306,43 @@ static INPUT_PORTS_START( leo ) PORT_CONFNAME( 0x04, 0x04, "Battery Status" ) PORT_CONFSETTING( 0x00, "Low" ) PORT_CONFSETTING( 0x04, DEF_STR( Normal ) ) + + PORT_START("RESET") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("Go") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F1) PORT_NAME("ACL") +INPUT_PORTS_END + +static INPUT_PORTS_START( galileo ) // same buttons, but different locations + PORT_INCLUDE( leonardo ) + + PORT_MODIFY("IN.2") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Tab / Color") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") + + PORT_MODIFY("IN.3") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Function") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Sound") + + PORT_MODIFY("IN.4") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_NAME("Stop") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Library") + + PORT_MODIFY("IN.5") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Info") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Play") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_CODE(KEYCODE_L) PORT_NAME("Level") + + PORT_MODIFY("IN.6") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Normal") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_NAME("Analysis") + + PORT_MODIFY("IN.7") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Set Up") + + PORT_MODIFY("RESET") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_NAME("Go") INPUT_PORTS_END @@ -383,8 +420,8 @@ ROM_END Drivers ******************************************************************************/ -// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS -CONS( 1986, leonardo, 0, 0, leo, leo, leo_state, empty_init, "SciSys", "Kasparov Leonardo (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) -CONS( 1986, leonardoa, leonardo, 0, leoa, leo, leo_state, empty_init, "SciSys", "Kasparov Leonardo (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) +// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS +CONS( 1986, leonardo, 0, 0, leo, leonardo, leo_state, empty_init, "SciSys", "Kasparov Leonardo (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) +CONS( 1986, leonardoa, leonardo, 0, leoa, leonardo, leo_state, empty_init, "SciSys", "Kasparov Leonardo (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) -CONS( 1988, galileo, 0, 0, leo, leo, leo_state, empty_init, "Saitek", "Kasparov Galileo", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) +CONS( 1988, galileo, 0, 0, leo, galileo, leo_state, empty_init, "Saitek", "Kasparov Galileo", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NOT_WORKING ) diff --git a/src/mame/drivers/saitek_renaissance.cpp b/src/mame/drivers/saitek_renaissance.cpp index 9e6cd192402..4f98dcbc925 100644 --- a/src/mame/drivers/saitek_renaissance.cpp +++ b/src/mame/drivers/saitek_renaissance.cpp @@ -270,49 +270,53 @@ void ren_state::main_map(address_map &map) static INPUT_PORTS_START( ren ) PORT_START("IN.0") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) // king - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) // rook - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) // knight + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight") PORT_START("IN.1") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) // queen - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) // bishop - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) // pawn + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn") PORT_START("IN.2") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) // scroll? - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) // tab - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) // + + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Scroll") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Tab / Color") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") PORT_START("IN.3") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) // n - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) // function? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) // sound + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Function") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Sound") PORT_START("IN.4") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) // n - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) // stop? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) // library + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_NAME("Stop") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Library") PORT_START("IN.5") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) // info - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) // play? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) // level + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Info") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Play") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) PORT_CODE(KEYCODE_L) PORT_NAME("Level") PORT_START("IN.6") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) // - - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) // normal? - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) // analysis + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Normal") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) PORT_NAME("Analysis") PORT_START("IN.7") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) // n - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) // new game - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) // setup + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Set Up") PORT_START("IN.8") PORT_CONFNAME( 0x40, 0x00, "Battery Status" ) PORT_CONFSETTING( 0x40, "Low" ) PORT_CONFSETTING( 0x00, DEF_STR( Normal ) ) + + PORT_START("RESET") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_NAME("Go") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F1) PORT_NAME("ACL") INPUT_PORTS_END diff --git a/src/mame/layout/saitek_leonardo.lay b/src/mame/layout/saitek_leonardo.lay index 5a6e38defff..615bed3f4e0 100644 --- a/src/mame/layout/saitek_leonardo.lay +++ b/src/mame/layout/saitek_leonardo.lay @@ -503,7 +503,7 @@ license:CC0 <element name="9.7" ref="ledrg" blend="add"><bounds x="40" y="90" width="2" height="1" /></element> <!-- analyst's screen --> - <screen index="0"><bounds x="63.5" y="90" width="20" height="4.2" /></screen> + <screen index="0"><bounds x="63.5" y="90" width="20" height="3.8" /></screen> </view> </mamelayout> diff --git a/src/mame/layout/saitek_renaissance.lay b/src/mame/layout/saitek_renaissance.lay index e8684eb2603..275ca2959b5 100644 --- a/src/mame/layout/saitek_renaissance.lay +++ b/src/mame/layout/saitek_renaissance.lay @@ -487,7 +487,7 @@ license:CC0 <element name="9.3" ref="ledr"><bounds x="16" y="90" width="2" height="1" /></element> <!-- analyst's screen --> - <screen index="1"><bounds x="63.5" y="90" width="20" height="4.2" /></screen> + <screen index="1"><bounds x="63.5" y="90" width="20" height="3.8" /></screen> </view> </mamelayout> |