diff options
| author | 2026-04-10 10:23:03 -0400 | |
|---|---|---|
| committer | 2026-04-10 10:24:30 -0400 | |
| commit | da47296b4b2f9c7499a66698a93a8d30a0b36c5e (patch) | |
| tree | 9bf22f072f55f82926d9e9c0316bf30854ccdf75 | |
| parent | 38c61be7730d8939fbd9ab02b628b977b049299b (diff) | |
kaneko/djboy.cpp: Update notes
| -rw-r--r-- | src/mame/kaneko/djboy.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mame/kaneko/djboy.cpp b/src/mame/kaneko/djboy.cpp index d149c4f18cd..fe1f99d186f 100644 --- a/src/mame/kaneko/djboy.cpp +++ b/src/mame/kaneko/djboy.cpp @@ -15,7 +15,7 @@ Self Test has two parts: irq (0x30) - processes sprites nmi: wakes up this CPU -- CPU1 manages the protection device, palette, and tilemap(s) +- CPU1 manages the protection device, coin counters, palette, and tilemap(s) nmi: resets this CPU irq: game update @@ -24,6 +24,8 @@ Self Test has two parts: nmi: handle sound command - The "BEAST" protection device has access to DIP switches and player inputs. + It also counts coins and attempts to manage counters and lockouts much like + "MERMAID" (hvyunit), but fails to update corresponding outputs due to a bug. PCB Layout |
