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author Ivan Vangelista <mesgnet@yahoo.it>2018-03-12 16:26:39 +0100
committer GitHub <noreply@github.com>2018-03-12 16:26:39 +0100
commitd861cab586e721840b86c4ed60cc9e1ec18dce2f (patch)
tree18ebbedacb5b4872610d4850479d9bcc4fc92b9f
parent69ea9be7614a3c6cb54435b1a44f7ddeb1fbf6e2 (diff)
eolith.cpp: fixed recent regression (nw)
-rw-r--r--src/mame/video/eolith.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/video/eolith.cpp b/src/mame/video/eolith.cpp
index dee800fc319..2df768faaef 100644
--- a/src/mame/video/eolith.cpp
+++ b/src/mame/video/eolith.cpp
@@ -6,7 +6,7 @@
WRITE16_MEMBER(eolith_state::eolith_vram_w)
{
- if ((mem_mask == 0xffff) && (data & ~0x8000))
+ if ((mem_mask == 0xffff) && (~data & 0x8000))
{
// candy needs this to always write to RAM (verified that certain glitches, for example the high score table, don't occur on real hw)
// other games clearly don't.