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author Ivan Vangelista <mesgnet@yahoo.it>2019-05-08 18:10:42 +0200
committer Ivan Vangelista <mesgnet@yahoo.it>2019-05-08 18:10:42 +0200
commitcf2e4ef51b4d98cf57da4d98d7a33242e2c047b3 (patch)
tree26f8f7a9e1db74491b6467e3ba047b225af79b5a
parentc3409e0a03f2933edebb5b9daeaae1b1e7ee8dee (diff)
homedata.cpp: updated row selection in pteacher_keyboard_r, fixes inconsistencies reported in MT06473. Still needs more work as dips for the second bank are inverted wrt how MAME expects them, but at least now all dips are useable. Also updated dips for jogakuen according to the test mode (nw)
-rw-r--r--src/mame/drivers/homedata.cpp92
1 files changed, 46 insertions, 46 deletions
diff --git a/src/mame/drivers/homedata.cpp b/src/mame/drivers/homedata.cpp
index b4675ba7431..e8ff6e2ff67 100644
--- a/src/mame/drivers/homedata.cpp
+++ b/src/mame/drivers/homedata.cpp
@@ -416,11 +416,11 @@ READ8_MEMBER(homedata_state::pteacher_keyboard_r)
int row = (m_upd7807_porta & 0x07);
return ioport(keynames[row])->read() | (((dips >> row) & 1) << 5); // 0-5
}
- if (m_upd7807_porta & 0x08)
+ if (m_upd7807_porta & 0x08) // TODO: this works fine with dips 7-8 of the 1st bank, but then expects dips 1-4 of the 2nd bank in inverted order
{
/* player 2 (not supported) + dip switches */
int row = ((m_upd7807_porta >> 4) & 0x07);
- return 0xdf | (((dips >> (row + 5)) & 1) << 5); // 6-11
+ return 0xdf | (((dips >> (row + 6)) & 1) << 5); // 6-11
}
return 0xff;
@@ -913,17 +913,17 @@ static INPUT_PORTS_START( pteacher )
PORT_DIPNAME( 0x0010, 0x0010, "Female Voices" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
- PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) //SW1:6,7,8 are difficulty
PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0080, 0x0080, "SW1:8" )
- PORT_SERVICE_DIPLOC(0x0100, IP_ACTIVE_LOW, "SW2:1" )
- PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" )
- PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
- PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
- PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC(0x0200, IP_ACTIVE_LOW, "SW2:3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:2" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:1" )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
@@ -950,47 +950,47 @@ static INPUT_PORTS_START( mjjoship )
PORT_DIPSETTING( 0x0000, "2000" )
// SW2
- PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:1" )
- PORT_DIPUNUSED_DIPLOC( 0x0200, 0x0200, "SW2:2" )
+ PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:4" )
+ PORT_DIPUNUSED_DIPLOC( 0x0200, 0x0200, "SW2:3" )
INPUT_PORTS_END
static INPUT_PORTS_START( jogakuen )
PORT_START("DSW") /* dip switches (handled by pteacher_keyboard_r) */
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "In-Game BGM" )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0020, 0x0020, "Gal Strip Voice" )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_SERVICE( 0x0400, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE( 0x0800, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) // not sure about the sequence here
+ PORT_DIPSETTING( 0x0300, DEF_STR( Easiest ) ) // 'Easy 4' in test mode
+ PORT_DIPSETTING( 0x0200, DEF_STR( Very_Easy ) ) // 'Easy 3' in test mode
+ PORT_DIPSETTING( 0x0100, DEF_STR( Easier ) ) // 'Easy 2' in test mode
+ PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) // 'Easy 1' in test mode
+ PORT_DIPSETTING( 0x0700, DEF_STR( Normal ) ) // 'Normal 0' in test mode
+ PORT_DIPSETTING( 0x0600, DEF_STR( Hard ) ) // 'Hard 1' in test mode
+ PORT_DIPSETTING( 0x0500, DEF_STR( Harder ) ) // 'Hard 2' in test mode
+ PORT_DIPSETTING( 0x0400, DEF_STR( Hardest ) ) // 'Hard 3' in test mode
PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")
@@ -1024,19 +1024,19 @@ static INPUT_PORTS_START( mjikaga )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_SERVICE( 0x0100, IP_ACTIVE_LOW )
PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("COIN")