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author Vas Crabb <vas@vastheman.com>2017-06-20 17:53:14 +1000
committer Vas Crabb <vas@vastheman.com>2017-06-20 17:57:23 +1000
commitc579e0a71afcaefd300b10e0277e89032c8095b4 (patch)
tree671e507f2a94b9bd6684957dae8b9d860cb7e56f
parentf7662fb1fbcb33a943902de232bba86b3c71c99a (diff)
more conventional romaji
-rw-r--r--src/mame/drivers/flstory.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mame/drivers/flstory.cpp b/src/mame/drivers/flstory.cpp
index a564caed845..6ae78cd3d74 100644
--- a/src/mame/drivers/flstory.cpp
+++ b/src/mame/drivers/flstory.cpp
@@ -1137,6 +1137,11 @@ ROM_START( flstoryj )
ROM_LOAD( "vid-a45.21", 0x1c000, 0x4000, CRC(fc382bd1) SHA1(a773c87454a3d7b80374a6d38ecb8633af2cd990) )
ROM_END
+/*
+女三四郎
+(Onna Sanshirou)
+Taito, 1985
+*/
ROM_START( onna34ro )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for the first CPU */
ROM_LOAD( "a52-01-1.40c", 0x0000, 0x4000, CRC(ffddcb02) SHA1(d7002e8a577a5f9c2f63ec8d93076cd720443e05) )
@@ -1372,7 +1377,7 @@ ROM_END
GAME( 1985, flstory, 0, flstory, flstory, flstory_state, 0, ROT180, "Taito", "The FairyLand Story", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1985, flstoryj, flstory, flstory, flstory, flstory_state, 0, ROT180, "Taito", "The FairyLand Story (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34ro, 0, onna34ro_mcu, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sansirou - Typhoon Gal (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1985, onna34ro, 0, onna34ro_mcu, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sanshirou - Typhoon Gal", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, flstory_state, 0, ROT0, "Taito", "Onna Sanshirou - Typhoon Gal (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1984, victnine, 0, victnine, victnine, flstory_state, 0, ROT0, "Taito", "Victorious Nine", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // MCU still simulated
GAME( 1984, rumba, 0, rumba, rumba, flstory_state, 0, ROT270, "Taito", "Rumba Lumber", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )