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author angelosa <salese_corp_ltd@email.it>2017-10-17 08:25:31 +0200
committer angelosa <salese_corp_ltd@email.it>2017-10-17 08:25:31 +0200
commitbfa9a5f4dceed86bd00929d809e34d4d71d441cb (patch)
tree79afee5d5abd5994841a2f2b8f32f79f2892281d
parent939659f4f110d0109d85471eec0612c7d5d25fde (diff)
This is fixed (nw)
-rw-r--r--src/mame/drivers/dec0.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mame/drivers/dec0.cpp b/src/mame/drivers/dec0.cpp
index 3f87b4b2ba4..23261159d76 100644
--- a/src/mame/drivers/dec0.cpp
+++ b/src/mame/drivers/dec0.cpp
@@ -48,7 +48,6 @@ ToDo:
- graphics are completely broken in Secret Agent (bootleg);
- Fighting Fantasy (bootleg) doesn't move on when killing the Lamia, is the MCU involved?
- Hook up the 68705 in Midnight Resistance (bootleg) (it might not be used, leftover from the Fighting Fantasy bootleg on the same PCB?)
-- Midnight Resistance (Joystick bootleg): missing sprites in the section where the player saves the family (and gets powerups) and the ending;
- Get rid of ROM patches in Sly Spy and Hippodrome;
- background pen in Birdie Try is presumably wrong.
- Pixel clock frequency isn't verified;