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author R. Belmont <rb6502@users.noreply.github.com>2020-02-04 13:02:53 -0500
committer GitHub <noreply@github.com>2020-02-04 13:02:53 -0500
commitab02b018ada1f5b0b39f4879991e14db2a874552 (patch)
tree9bee88cef18dd96cac5a2d0b30bee3817deba205
parentc689e4230206e3e8e0951b62cc30d7233da68804 (diff)
parentf5f38ff049810c361edaacbc0fa5607bcf51d1be (diff)
Merge pull request #6246 from clawgrip/patch-21
Rename Segasa -> SegaSA, as in every other driver (nw)
-rw-r--r--src/mame/drivers/deadang.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/deadang.cpp b/src/mame/drivers/deadang.cpp
index 69d4f137a3b..5698f9d0958 100644
--- a/src/mame/drivers/deadang.cpp
+++ b/src/mame/drivers/deadang.cpp
@@ -738,10 +738,10 @@ void deadang_state::init_ghunter()
}
/* Game Drivers */
-GAME( 1987, popnrun, 0, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 1)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, popnruna, popnrun, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1987, popnrun, 0, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 1)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1987, popnruna, popnrun, popnrun, deadang, popnrun_state, init_popnrun, ROT0, "Seibu Kaihatsu / Yukai Tsukai", "Pop'n Run - The Videogame (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, deadang, 0, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ghunter, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu", "Gang Hunter / Dead Angle", MACHINE_SUPPORTS_SAVE ) // Title is 'Gang Hunter' or 'Dead Angle' depending on control method dipswitch
-GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, deadang, 0, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Dead Angle", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, init_deadang, ROT0, "Seibu Kaihatsu", "Lead Angle (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, ghunter, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu", "Gang Hunter / Dead Angle", MACHINE_SUPPORTS_SAVE ) // Title is 'Gang Hunter' or 'Dead Angle' depending on control method dipswitch
+GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, init_ghunter, ROT0, "Seibu Kaihatsu (SegaSA / Sonic license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE )