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author mamehaze <140764005+mamehaze@users.noreply.github.com>2025-08-20 17:11:28 +0100
committer GitHub <noreply@github.com>2025-08-20 18:11:28 +0200
commita5db795452a68a03940ff9388f0ff52bfdd74736 (patch)
tree8458c69a3c71fbadfd98299b0e00a64e9374b6e0
parent173e2a8a8b529fb39504b53a59d56cca567ab711 (diff)
current Plug and Play PR (1 system, PDC Japan) (#14058)
New working systems ------------------- PDC - Pocket Dream Console (Japan) [David Haywood, TeamEurope]
-rw-r--r--src/mame/mame.lst1
-rw-r--r--src/mame/tvgames/spg2xx.cpp72
-rw-r--r--src/mame/tvgames/spg2xx.h23
3 files changed, 95 insertions, 1 deletions
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 2d4649d549b..91a83f3c4bb 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -47024,6 +47024,7 @@ mpntbalt
mylpony
ordentv
pballpup
+pdcj
prail
rad_crik
rad_fb2
diff --git a/src/mame/tvgames/spg2xx.cpp b/src/mame/tvgames/spg2xx.cpp
index 86199c3e1a7..cf12b5b9399 100644
--- a/src/mame/tvgames/spg2xx.cpp
+++ b/src/mame/tvgames/spg2xx.cpp
@@ -331,6 +331,11 @@ void spg2xx_game_lexiart_state::mem_map_lexiart(address_map &map)
map(0x3f0000, 0x3f7fff).ram(); // 2 * 32Kb RAMs on PCB
}
+void spg2xx_game_pdcj_state::mem_map_upperbank(address_map &map)
+{
+ map(0x000000, 0x1fffff).bankr("cartbank");
+ map(0x200000, 0x3fffff).bankr("upperbank");
+}
static INPUT_PORTS_START( spg2xx ) // base structure for easy debugging / figuring out of inputs
@@ -1690,6 +1695,27 @@ static INPUT_PORTS_START( ddr33v )
INPUT_PORTS_END
+static INPUT_PORTS_START( pdcj )
+ PORT_INCLUDE( spg2xx )
+
+ PORT_MODIFY("P1")
+ PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_MODIFY("P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
+ PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
+ PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
+ PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
+ PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Pause")
+ PORT_BIT( 0xff80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_MODIFY("P3")
+ PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
static const ioport_value handle_table[3] =
{
0x00, 0x01, 0x03,
@@ -2656,6 +2682,41 @@ void spg2xx_game_smartcycle_state::smartcycle(machine_config &config)
SOFTWARE_LIST(config, "smartcycle_cart").set_original("smartcycle_cart");
}
+void spg2xx_game_pdcj_state::portc_w(offs_t offset, uint16_t data, uint16_t mem_mask)
+{
+ if ((data & mem_mask) & 0x0800)
+ m_upperbank->set_entry(2);
+ else
+ m_upperbank->set_entry(1);
+
+ m_maincpu->invalidate_cache();
+}
+
+void spg2xx_game_pdcj_state::machine_start()
+{
+ m_upperbank->configure_entries(0, memregion("maincpu")->bytes() / 0x400000, memregion("maincpu")->base(), 0x400000);
+ m_upperbank->set_entry(1);
+ spg2xx_game_state::machine_start();
+}
+
+void spg2xx_game_pdcj_state::machine_reset()
+{
+ m_upperbank->set_entry(1);
+ spg2xx_game_state::machine_reset();
+}
+
+void spg2xx_game_pdcj_state::pdcj(machine_config &config)
+{
+ SPG24X(config, m_maincpu, XTAL(27'000'000), m_screen);
+ m_maincpu->set_addrmap(AS_PROGRAM, &spg2xx_game_pdcj_state::mem_map_upperbank);
+
+ spg2xx_base(config);
+
+ m_maincpu->porta_in().set_ioport("P1");
+ m_maincpu->portb_in().set_ioport("P2");
+ m_maincpu->portc_in().set_ioport("P3");
+}
+
void spg2xx_game_ddr33v_state::init_ddr33v()
{
@@ -3064,6 +3125,12 @@ ROM_START( dinothun )
ROM_LOAD16_WORD_SWAP( "dinothunder.bin", 0x000000, 0x400000, CRC(03e82604) SHA1(c39d72aa8a0750ee38ab01b317e77a46e1d6004e) )
ROM_END
+ROM_START( pdcj )
+ ROM_REGION( 0xc00000, "maincpu", ROMREGION_ERASE00 )
+ ROM_LOAD16_WORD_SWAP( "chip1.u2", 0x000000, 0x800000, CRC(ba4f2279) SHA1(cd6bc20f21e096251ca43b539c46cb51c790769c) )
+ ROM_LOAD16_WORD_SWAP( "chip2.u3", 0x800000, 0x400000, CRC(4fb335ac) SHA1(d6499816acb3da5c4f6a582bd3104c707422eb34) )
+ROM_END
+
void spg2xx_game_state::init_crc()
{
// several games have a byte sum checksum listed at the start of ROM, this little helper function logs what it should match.
@@ -3300,4 +3367,7 @@ CONS( 200?, smartcyc, 0, 0, smartcycle, smartcyc, spg2xx_game_smartcycl
CONS( 2004, spidm2, 0, 0, spg2xx, spidm2, spg2xx_game_state, empty_init, "N-Vision", "Spider-Man 2 Web Action", MACHINE_IMPERFECT_SOUND )
-CONS( 2004, dinothun, 0, 0, spg2xx, spg2xx, spg2xx_game_state, empty_init, "N-Vision / Toy Quest", "Power Rangers Dino Thunder: Thunder Action", MACHINE_NOT_WORKING )
+CONS( 2004, dinothun, 0, 0, spg2xx, spg2xx, spg2xx_game_state, empty_init, "N-Vision / Toy Quest", "Power Rangers Dino Thunder: Thunder Action", MACHINE_NOT_WORKING )
+
+// this Japan version uses different banking to spg2xx_pdc.cpp so is in here instead
+CONS( 2006, pdcj, 0, 0, pdcj, pdcj, spg2xx_game_pdcj_state, empty_init, "Conny / Takara", "PDC - Pocket Dream Console (Japan)", MACHINE_IMPERFECT_SOUND )
diff --git a/src/mame/tvgames/spg2xx.h b/src/mame/tvgames/spg2xx.h
index 191392c39c6..88809071c5a 100644
--- a/src/mame/tvgames/spg2xx.h
+++ b/src/mame/tvgames/spg2xx.h
@@ -486,4 +486,27 @@ private:
memory_region *m_cart_region;
};
+class spg2xx_game_pdcj_state : public spg2xx_game_state
+{
+public:
+ spg2xx_game_pdcj_state(const machine_config &mconfig, device_type type, const char *tag) :
+ spg2xx_game_state(mconfig, type, tag),
+ m_upperbank(*this, "upperbank")
+ { }
+
+ void pdcj(machine_config &config);
+
+protected:
+ virtual void machine_start() override ATTR_COLD;
+ virtual void machine_reset() override ATTR_COLD;
+
+ virtual void portc_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
+
+ required_memory_bank m_upperbank;
+
+private:
+
+ void mem_map_upperbank(address_map &map) ATTR_COLD;
+};
+
#endif // MAME_TVGAMES_SPG2XX_H