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author hap <happppp@users.noreply.github.com>2020-05-03 19:52:14 +0200
committer hap <happppp@users.noreply.github.com>2020-05-03 19:53:26 +0200
commita47b19224a2e26b4ccd729f4e3ca62f62663b840 (patch)
treed9a20f95291748656d2b05bb0a51f2e2b9264d82
parentc4081663f811b63cea6adfe6ad0a22984623f5cb (diff)
hh*: use full companyname for Ideal (nw)
-rw-r--r--src/mame/drivers/hh_pic16.cpp11
-rw-r--r--src/mame/drivers/hh_tms1k.cpp2
2 files changed, 7 insertions, 6 deletions
diff --git a/src/mame/drivers/hh_pic16.cpp b/src/mame/drivers/hh_pic16.cpp
index 6db069b125c..a1c763be43f 100644
--- a/src/mame/drivers/hh_pic16.cpp
+++ b/src/mame/drivers/hh_pic16.cpp
@@ -652,9 +652,10 @@ ROM_END
Flash is a wall-mounted game, players throw beanbags to activate the buttons.
It's described in patent US4333657 as an electronic dart game.
- In games 4 and 5 it's easy to lock up the program by pressing the buttons
- repeatedly and causing a score overflow. Although that wouldn't be possible
- by properly throwing beanbags at it.
+ BTANB: In games 4 and 5 it's easy to lock up the program by pressing the
+ buttons repeatedly and causing a score overflow. Although that wouldn't be
+ possible by properly throwing beanbags at it. This bug is warned about in
+ the manual.
This could also be purchased as a bare PCB from Radio Shack under the Archer
brand, catalog number 277-1013. It was named "Sound Effects Chassis" but
@@ -1909,8 +1910,8 @@ CONS( 1979, pabball, 0, 0, pabball, pabball, pabball_state, empty_
CONS( 1980, melodym, 0, 0, melodym, melodym, melodym_state, empty_init, "GAF", "Melody Madness", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
-CONS( 1979, maniac, 0, 0, maniac, maniac, maniac_state, empty_init, "Ideal", "Maniac", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
-CONS( 1980, flash, 0, 0, flash, flash, flash_state, empty_init, "Ideal", "Flash (Ideal)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
+CONS( 1979, maniac, 0, 0, maniac, maniac, maniac_state, empty_init, "Ideal Toy Corporation", "Maniac", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
+CONS( 1980, flash, 0, 0, flash, flash, flash_state, empty_init, "Ideal Toy Corporation", "Flash (Ideal)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
CONS( 1980, matchme, 0, 0, matchme, matchme, matchme_state, empty_init, "Kingsford", "Match Me", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
diff --git a/src/mame/drivers/hh_tms1k.cpp b/src/mame/drivers/hh_tms1k.cpp
index 1dee5cdbcaa..f6997ad23ec 100644
--- a/src/mame/drivers/hh_tms1k.cpp
+++ b/src/mame/drivers/hh_tms1k.cpp
@@ -12564,7 +12564,7 @@ CONS( 1981, ginv1000, 0, 0, ginv1000, ginv1000, ginv1000_state, emp
CONS( 1982, ginv2000, 0, 0, ginv2000, ginv2000, ginv2000_state, empty_init, "Gakken", "Invader 2000", MACHINE_SUPPORTS_SAVE )
COMP( 1983, fxmcr165, 0, 0, fxmcr165, fxmcr165, fxmcr165_state, empty_init, "Gakken", "FX-Micom R-165", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
-CONS( 1979, elecdet, 0, 0, elecdet, elecdet, elecdet_state, empty_init, "Ideal", "Electronic Detective", MACHINE_SUPPORTS_SAVE ) // ***
+CONS( 1979, elecdet, 0, 0, elecdet, elecdet, elecdet_state, empty_init, "Ideal Toy Corporation", "Electronic Detective", MACHINE_SUPPORTS_SAVE ) // ***
CONS( 1979, starwbc, 0, 0, starwbc, starwbc, starwbc_state, empty_init, "Kenner", "Star Wars - Electronic Battle Command", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, starwbc_state, empty_init, "Kenner", "Star Wars - Electronic Battle Command (patent)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )