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author R. Belmont <rb6502@users.noreply.github.com>2018-11-13 17:59:06 -0500
committer GitHub <noreply@github.com>2018-11-13 17:59:06 -0500
commit9f4a1709f61e602ea88fbd2adb2bd182d7f3e615 (patch)
treebf1f18e23eb47070170fb22102cd158fab42a490
parent190c71092c32274d72aa496d76f6a8d8f2243724 (diff)
parenta0bc481c4fb091c9d9ad576aaf322c46e51528da (diff)
Merge pull request #4284 from cam900/patch-69
alpha68k.cpp : Add notes
-rw-r--r--src/mame/drivers/alpha68k.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/drivers/alpha68k.cpp b/src/mame/drivers/alpha68k.cpp
index 95ecf90fa3f..c0552fc6966 100644
--- a/src/mame/drivers/alpha68k.cpp
+++ b/src/mame/drivers/alpha68k.cpp
@@ -26,6 +26,7 @@ TODO:
- Super Stingray MCU irq controls timer speed, needs the MCU to be hooked up.
- Super Champion Baseball "ball speed" protection
- Fix sound CPU crashes properly on Alpha 68k II / V HW games (nested NMIs)
+- Sky Soldiers : BGM Fade out before boss battle isn't implemented
General notes: