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author AJR <ajrhacker@users.noreply.github.com>2017-06-07 11:42:11 -0400
committer AJR <ajrhacker@users.noreply.github.com>2017-06-07 11:42:11 -0400
commit9803afe4a49abf9509346149a5cf3d296805b19c (patch)
tree3759d5cbb88ccd58953a2a169f3f3361b63eff58
parent778e8c8bedabbde6d2068cddea17da21f1accc51 (diff)
Note regarding Jokerz (nw)
-rw-r--r--src/mame/drivers/s11b.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/drivers/s11b.cpp b/src/mame/drivers/s11b.cpp
index f8a278cc275..6ab78b50721 100644
--- a/src/mame/drivers/s11b.cpp
+++ b/src/mame/drivers/s11b.cpp
@@ -14,6 +14,7 @@
nvram is cleared beforehand or not, and whether the last reset was soft or hard.
- Black Knight 2000 LG-1 set reports U26 ROM FAILURE. Bad/hacked dump or original bug?
- Advance button doesn't seem to work well (TODO: check if this may have been fixed with the irq and diagnostic button masking changes)
+ - Jokerz has an entirely different "Pin Sound '88" stereo audio board (D-12338-567)
Known keys necessary to get games to start (so the proper number of balls are detected):
- Black Knight 2000: Hold "D" "F" "Y" and press "1" after inserting 1 or more credits. press 'x' to get the main music started.